Tac in Range > TT2 on tac *if one isnt on tac already* > Tractor Tac target > CPB3 > BTengine + chrons target>subnuc*if needed*<> TSS2/HE2 on tac *if needed* > TT1 on tac as he leaves theater.
People I prioritize healing on : ANYONE ive seen post in opvp
People I dont like healing: Cruisers /engi tac or sci. 98% dont give back heals.
How I usually die.
1.Healing others target switches to me and getting no heals back.
2.Alpha on me and getting no heals.
3.Using ablative and damage getting in before it kicks in.
4.Cant get bop away from sniffing my colon.
99% is usually me not being prepared for what is brought to table but thats why i carry all that stuff in inventory. I die to a bop who hugs my a5s i switch to TBR3 and keep him out of range. or whatever situation needs.
I am reasonably sure my skill points need some optimizing / I need to make an alien sci with efficient, elusive, accurate and *techie/astro/starship ops one*/ I forget my point in this sentence.
Point of thread.
Any recommendations / faults notice in build I need to change. Whatever Ill take whatever advice is given.
oh I refuse to use
Torp Spread + SS3 + Pangs+ FaW Personal thing. I understand if Im nerfing self, dont care.