Ive tried it a few months ago, I was pretty much unsatisfied. There are a lot of reasons a beam escort isnt that great of a choice.
- You have an escort because you want to deal damage, notably you want to deal most damage in your frontal arc, which can only be 100% ultilized if you have turrets on the back as well.
- Your escort has a higher turnrate, so its better to fully utilize them with Dual (heavy) cannons or a mix of cannons/Dual beam bank/Torp. (So using beams on it is kinda wasting your potential)
- You have less options to choose from in terms of Bridge officer skills. You will be able to use Beam Overloads on an all-beam escort, but you will not be able to make use of Rapid Fire etc (i.e. RF3 gives +50% damage to your cannons/turrets for 10 secs) with it.
I personally think that a setup with full cannons/turrets + a Dual beam to make use of Beam overloads is the best way to go. (And you can even add a torp to that if you must)...
You take a massive damage penalty by going beams on an escort. And if you try and mix them you're shooting yourself in the foot because your skill points are spread so thin.
Um why, I donít understand?
For both Beams and Cannons all you needs is and extra 7 points in the tier 2 skill Beams, you already have the rest of the skills you need when you take Cannons anyway. 7 in beams = 1400 skill points out of 52,000+ points, how is this spreading to thin?
I have seen plenty of escorts in Borg DSEís with beams/turrets and they seem to do very well with the FAW / Overload, CRF/CSV and Torp Sread Combo. In fact I saw one little Defiant absolutely rip apart 3 spheres with this, even before I could get my fat butt carrier to the fight.
DHCs and turrets is pretty much the only way to go for escorts in PvP. I've seen a few beam boat escorts in PuGs but everyone seems to laugh at them b/c they don't do enough damage. I believe the general opinion is escorts = cannons, cruisers = beams... and very rarely do you mix the two.