Lt. Commander
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Posts: 120
# 11
09-15-2011, 11:05 AM
Quote:
Originally Posted by Chugster View Post
I always feel torn between the effectiveness of cannons and the canon-ness on beams on the ships (Defiant excluded).

So how gimped is it to use DBBs or BAs on a Saber/Akira/Prommy?
I use 3 DHC on the front of my Defiant (with a Torp of course), and 3 Beam arrays on the back. Works really well for me.
Lt. Commander
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# 12
09-15-2011, 12:18 PM
It really depends on what you want. My escort is a mixed bag and I enjoy having a DBB up front for overload III. Fully buffed, it crits higher than anything else I've ever used.
Lt. Commander
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# 13 fleet
09-15-2011, 01:41 PM
i made an awesome beam boat fleet escort but you have to have a torp otherwise your not making enough dammage

if you can pick up bo3 its the most valuble skill for a beam boat captain
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# 14
09-15-2011, 02:49 PM
I converted my Advanced Escort to a beam boat (with torps) after I bought the MVAM escort. I also got myself a BOff with BO3 to go with it. I use it for a change of pace. It does seem a little slower to kill, but sometimes it's fun to just relax do missions in something without cannons.
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Posts: 120
# 15
09-15-2011, 02:55 PM
Quote:
Originally Posted by Brakner View Post
Um why, I donít understand?

For both Beams and Cannons all you needs is and extra 7 points in the tier 2 skill Beams, you already have the rest of the skills you need when you take Cannons anyway. 7 in beams = 1400 skill points out of 52,000+ points, how is this spreading to thin?

I have seen plenty of escorts in Borg DSEís with beams/turrets and they seem to do very well with the FAW / Overload, CRF/CSV and Torp Sread Combo. In fact I saw one little Defiant absolutely rip apart 3 spheres with this, even before I could get my fat butt carrier to the fight.
What's not to understand? Hands down, cannons out dps beams all day long. That's why you take a hit to your dps. In lala pve land, you can shoot magical bunnies and still beat the mission. But I wouldn't be shooting them bunnies in pvp land. You'll get laughed at, frustrated because you do barely any damage, and get laughed at some more.

About the skill points, you can mix them (especially if you use phasers) but you will lose out on something. I usually take it out of my ground skills since I only space pvp anyways. It's not much like you pointed out though, nothing game shattering.

Bottom line, if you are only pve'ing then it's not a waste of time since almost anything works. If your serious about damage output and want to be competitive in pvp, then yes, it is a huge waste of time.
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Join Date: Dec 2007
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# 16
09-15-2011, 03:03 PM
Quote:
Originally Posted by wcnighthawk View Post
What's not to understand? Hands down, cannons out dps beams all day long. That's why you take a hit to your dps. In lala pve land, you can shoot magical bunnies and still beat the mission. But I wouldn't be shooting them bunnies in pvp land. You'll get laughed at, frustrated because you do barely any damage, and get laughed at some more.

About the skill points, you can mix them (especially if you use phasers) but you will lose out on something. I usually take it out of my ground skills since I only space pvp anyways. It's not much like you pointed out though, nothing game shattering.

Bottom line, if you are only pve'ing then it's not a waste of time since almost anything works. If your serious about damage output and want to be competitive in pvp, then yes, it is a huge waste of time.
Sigh I should have known, another thread hijacked by the PvPers......
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# 17
09-15-2011, 07:49 PM
Quote:
Originally Posted by Brakner View Post
Sigh I should have known, another thread hijacked by the PvPers......
Then you haven't read what I said. It's fine for pve, sucks for pvp basically. I can't help it if the 2 gameplay types are radically different to each other, it's just how it is. What works in pve isn't going to work in pvp. Fact of life.
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Posts: 120
# 18
09-20-2011, 02:21 AM
I'm speaking of the defiant here, and speaking of pvp, since you can generally get away with murder with almost anything in pve... But my current setup in the escort retrofit is:

2x dual heavy cannons
1x dual beam bank
1x quantum torpedo
3x turrets

I've found, and many other escort refit pilots I've talked to have found this to be an excellent, if not the very best layout for the escort refit in pvp.

My usual attack pattern is as follows.

Cloak
Pre charge THY2
Get within 8 km and closing.
Charge go down fighting, tactical fleet, attack pattern alpha, attack pattern beta, cannon rapid fire
Decloak at 4 km
Fire on my target, tractor beam, charge beam overload 3, fire torps

That almost always results in a kill within 5 seconds of decloaking, and the point is that the dual beam banks are a huge part of that. If the beam overload crits, often they blow up even before the torps reach them. If not, the torps finish them off.

If they're still alive after that (external heals, or they have a really tough shield and the torps hit it) I have beam overload 1 ready to fire 15 seconds later.

Basically what I'm saying is that having both beam overload 1 and 3 on your build will more than make up for the dps loss of having a dbb instead of another dhc.
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# 19
09-20-2011, 02:26 AM
Oh, and on the note of pvpers hijacking the thread... Well this build is just as good in pve as pvp. But you can generally do good with a canoe and a semi pointy stick in pve anyway.
Lt. Commander
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Posts: 120
# 20
09-20-2011, 04:11 AM
i'am using the same setup as ToIsIch, but i was wandering if a tricobald instead of a quantum, and therefore swapping the THY2 with BO2 would be valid. I mean at the time u fire your torpedo you are allready within 1-2 Km from the target. So, any ideas on that?


PS: I'am doing mainly PVE, but nobody can deny, that a PVP build is awesome for PVE. But not every PVE build is good for PVP.

PPS: To add to the general discussion, i have to say that taking a highly manuverable escort ship, and then using beams is just a waste. escorts are manuverable so they can bring their cannons in place, cruisers lag that manuverability, so for them beams are just perfect. On my klingon toon i actually use the same setup with cannons and DBB, and the burst is amasing. But then again vor'chas are just more manuberable than Fed cruisers. Which was actually allways the other way round in the star trek films or Tv series.
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