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1) No, its so ugly it looks like it belongs in the water. It does not have cannons, or a lance cannon, so why make it the skin of the Gallaxy X? What we need is a carrier ship to counter the Klingons' carrier but I would not use the Jupiter for it. Its too ungly.
2) Sure, why not? It already has the same body style as an assault cruiser.
3) Yes, give it 3 shots as long as the damage is 3 times as it is now. For example, 1st shot breaks the shields, 2nd shot does 25% damage to hull, 3rd shot 25% more damge to the hull. If you catch a ship with the shields down it should almost destroy that ship. If it's a hull class less than a cruiser it should be a kill.
1.) Would you accept it if the Jupiter Dreadnought was released as a variant skin to the Galaxy X?
2.) Would you accept it if the Typhoon Battleship was released as a variant skin to the Assault Cruiser?
3.) Would you accept it if the Spinal Lance on the Federation Dreadnought was modified so that it could fire 3 shots ( each 3 seconds apart from the other ) before it went into its long cool down cycle?
I thank you in advance for your answers.
1. no
2. not a bad idea, still I would prefer something more original.
3. no, it isnt broke, dont fix it.
There is no where in my quote that asked for one shot kill, so stop putting word in my mouth.
Quote:
Originally Posted by Alexin_Cobra
1)
3) Yes, give it 3 shots as long as the damage is 3 times as it is now. For example, 1st shot breaks the shields, 2nd shot does 25% damage to hull, 3rd shot 25% more damge to the hull. If you catch a ship with the shields down it should almost destroy that ship. If it's a hull class less than a cruiser it should be a kill.
DISCRIBING a 1-shot-kill instead of saying "one shot kill" is still speaking of one shot kills. And that is exactly what you did.
Quote:
Originally Posted by Alexin_Cobra
1)
I just want the weapon to do more damage than it does.
With the Price of..... what?
Less hull? Less weapons? There is a litle thing called "balance", and... before you go back to escorts... the fact that you, unlike many other cruiser captains, cant handle escorts doenst make the game unbalanced.
In fact a cruiser is capable of tanking MULTIBLE escorts.
Quote:
Originally Posted by Alexin_Cobra
1)
If i ask for somethin a little extreme that because most likely they will meet me half way.
Cryptic is not a second-hand-car salesmen wich you can bargain with over OP-abilitys. Cryptic may or may not pick up user suggestions, but random one-shot-abilitys are not a reasonable suggertion at all.
Quote:
Originally Posted by Alexin_Cobra
You quit hating because I want the Dreadnaught upgraded. I am not changing my ship because you would like to see it nerfed.
There was no talk about "nerfing" the Dreadnaugh at all and critisizing a completly unreasonable suggestion is not "hating".
Quote:
Originally Posted by Alexin_Cobra
Its more than just their alfa strike. The escorts get tripple the Tac buffs a cruiser gets and all i get is engineering stuff that doesn't work well enough. You want to talk about balance? Just look at the score boards after PVP play and see how escorts get better and higher scores than everyone else bacause they can kill alot more people before they are killed. Explain how is that fair.
Did you ever TRY to understand how ship classes work?
Cruisers get the tripple ENG-buffs of an escort.
Escorts are damage dealers, what do you expect? Of course they make the most damage ITS THEIR JOB!
I'm putting nothing in to your mouth except your own words,
Cheers
-J
I'm talking about if your shields down. If your shield is down you are going to be almost killed with beam overload. the lancer should be more effective than beem overload.
i just answered the 3 questions in my opinion and some people wanted to argue with me.
Have you even considered the combined buffs that a tactical Vice Admiral can get out by stacking Emergency Power to Weapons with Attack Pattern Alpha, Tactical Team, Tactical Fleet and Fire on My Mark?
I've got regular phaser beam arrays on a Sovereign doing 1,500 damage per shot with the above buffs without even trying to optimize the build. What you're proposing is a freaking death star.