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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
09-18-2011, 02:49 AM
Quote:
Originally Posted by zombie619 View Post
ive been wondering why none of the bridges have them.... i think one of the carrier bridges dose
I dont have the carrier bridges so I can't confirm or deny but the Negh'Var bridge back has something similar to the

http://images1.wikia.nocookie.net/__...r_tactical.jpg

gunnery chairs:

http://img20.imageshack.us/img20/726...1091811314.jpg

http://img823.imageshack.us/img823/1...1091811315.jpg

http://img824.imageshack.us/img824/9...1091811322.jpg

but just like the oversized bridges it's a bit out of proportion.
And since placing an officer in a seated model would have required some work to get it right they probably opted for this strange solution.

I'd like to add that even though a scope was added to Klaa's BoP in Star trek V, nobody has a clue what it's actually there for.
It does not seem to provide information the viewscreen could not provide and with the scope in your face you're not going to see the viewscreen either so it's an either-or situation anyway.
Also the "information" provided on the scope liiks like this:

http://img31.imageshack.us/img31/478...0418h18m03.png

I don't thinks that's particuarly helpful.

I guess that also explains why we only saw it on obsolete ships like the retired D-12 in Star Trek VII while more modern versions have a conventional console next to the captain's chair.

http://www.sector001.com/species/klingon.jpg
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
09-19-2011, 02:55 PM
Wouldnt it be cool if you could actually go onto another persons ship and control their periscope cannons that way....

Just sayin...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
09-19-2011, 06:40 PM
Quote:
Originally Posted by sparkeh86 View Post
Wouldnt it be cool if you could actually go onto another persons ship and control their periscope cannons that way....

Just sayin...
You mean like the ships in SWG? That was quite awesome, had lots of fun as a gunner there.

Buuuuut the idea of players controlling individual sections of a single ship and basically sharing a vessel here was shot down because the vocal majority in the forum thinks it'd be boring.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
09-19-2011, 06:51 PM
What would be really fun is if we had a type of patrol for BoP's that was like this one episode from DS9 I remember where Kor begged Worf to get him onto a ship to fight the war and they found out he had really bad memory problems from old age. Anyways if we had a patrol since ground and space are similar in nature if we had a mission where you were flying your bop on a planet destroying targets on the surface as a marauder type sortie. It would tie in nice I would think with the talk of the marauder system
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
09-20-2011, 12:56 PM
Quite possible! They would likely have to design an entirely new set of art for small trees and buildings and stuff like that, scaled to the size of the ship (and to allow for the illusion of a larger map as the ship would be moving pretty fast).

But other than that ... Thanks to sci-fi futuretech, not even the existing movement model would have to change, despite flying in atmosphere. You'd basically swoop around and destroy stuff here and there, occasionally dogfighting with defense fighters or evading AA laz0rs. A bit like in the Vault mission, just with a ground map instead of inside a gigantic space station.

The question would be if it'd pay off putting all that manpower into designing that map. In theory, it could be used as a basis for many future missions (especially fighter missions, for Feds too) - I could see potential in this.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 16
09-20-2011, 02:01 PM
Quote:
Originally Posted by Valias
You mean like the ships in SWG? That was quite awesome, had lots of fun as a gunner there.

Buuuuut the idea of players controlling individual sections of a single ship and basically sharing a vessel here was shot down because the vocal majority in the forum thinks it'd be boring.
Yes like that...

Wasn't that just awesome?

Id love to be able to fly fighters in FPS kinda mode though.

It would definately give them a different style of play and probably make them far more attractive!
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