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Jolan tru Captain!
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"Login failed for unknown reason" error
Missing additional character slot for current/ lapsed Gold Members
Slow patching in the launcher
A bug that involved Romulan Liberated Borg captains and their skills once they chose an ally
With the switch to a one second global cooldown for torpedoes I've been thinking about trying out a spread of three or even four fore launchers with turrets aft. When I look at the various torpedo types I find it a little confusing that everyone I know seems to believe that quantums are far better than photons. If I'm comparing two torpedoes, both very rare XI, one photon and one quantum the photon does almost as much damage, fires faster, has a higher dps and more desirable bonuses.
What about the tiny amount of extra damage makes quantums so special?
And also with the new Torpedo Spread how have Plasma torpedoes fared in terms of dps? I know plasma torpedoes aren't exactly popular but I have a certain fondness for "older" weapons.
Personally I've got a mix of Photon and Quantum on my Galaxy. I stick two Quantum launchers in the fore slots for HY and AoE scatter. Then I stick a Photon launcher on one aft slot to shoot off as I turn cycling through my shield sections spreading the damage. Works quite well . Plus, now with the GCD for torps reduced to 1 second I can now get the 4 torp effect like we saw in First Contact which looks ace (HYII followed by 2nd launcher).
Never been a fan of plasma because they can be shot down so easily especially if your opponent have BFAW, same goes for mines.