Quote:
Originally Posted by tranman1988
I think the official answer is no because Cryptic is a bit uneasy about Foundry authors making their NPCs too weak and therefore exploit missions.
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I'm not sure how, though. Consider: The points & loot drops of enemies is directly tied to their strength. So if all the enemies on a mission are nerfed into helplessness, the rewards for defeating would likewise drop to nothing.
Second, the repeatable daily mission to do three Foundry missions is already exploitable. People can, and have, made plenty of missions that contain no enemies at all. Tutorials, fleet meeting rooms, even dance clubs and other purely decorative maps exist. As soon as players spawn in the mission is complete. Moreso, it still counts as doing a completed mission for the quota, and thus allows quick & easy rewards to those trying to get their daily three in for that task.
That being said, so long as Cryptic bothers to make sure that their difficulty/reward algorithm is working right, I can see no reason why they should not allow fully customizable foes in the Foundry. In fact, it would actually
reduce the amount of exploiting already available.