> > > Hi Captains! The team continues to investigate an issue where some players may be stuck on a loading screen. We appreciate your continued patience! < < <
Jolan tru Captain!
Welcome to Legacy of Romulus!
If you have purchased a Legacy or Starter Pack, please see this thread for instructions on how to claim your items in-game. (Please see the yellow text in the linked thread for instructions on creating a Reman.) (Not seeing your pack in-game? Please see the lime-green text in the linked thread above for information.)
If you have additional questions about the Legacy or Starter pack, please read this FAQ.
Thanks SO MUCH for all your support, and we'll see you in-game!
- The Star Trek Online Team
***Resolved Issues***
"Login failed for unknown reason" error
Missing additional character slot for current/ lapsed Gold Members
Slow patching in the launcher
A bug that involved Romulan Liberated Borg captains and their skills once they chose an ally
I am still fairly new to the game. I was hoping to get some help with a tactical officer. I currently have played a Science officer in a Sci Vessel, and a Engineer with the Kar'fi.
I was looking at the different T5 escorts. I picked the Fleet Escort as my initial one to use. My thoughts on that was it would allow me to make mistakes in PvE, and STF. Also possibly a little PvP. My main goal of course is PvE. I don't have a high desire to PvP with it. Of course I am hoping time I get to VA on the Tact that, the Fleet Escort for me will be a bad choice.
I was thinking of using a Anti-proton build. With a Dual Heavy Cannon, Double Beam Array, and two Dual Cannon, for the front facing with 3 Turrets in the back.
I am not to sure with all the bridge officer skills I should be wanting to use and how many. I was looking at 2 tact team 1, 2 cannon rapid fire 1, 1 beam overload 3, 1 attack pattern beta, 1 attack pattern delta, and a attack pattern omega. Not to sure on the skill ranks for these. Also for science picks. I thought sci team 1, and Hazard Emitters 2. As for the engineer skills. I was thinking 2 emergency power to shields 1, and one aux to dampers 1. I also picked for space traits accurate, and elusive. I am still a little lost in the skill system. If you can suggest skills and the rank I should use, be helpful.
I did find a great write up under the academy forum for skills and how to get the most out of them.
As for the consoles I am not sure what to use. Also what I should be looking for in my shields, deflector, and engine slots. Also any advice on the power level settings I should be use.
I am still learning the game, so if you use acronyms please spell it for me. I am not used to all the terms yet. For me I am having a heck of a time trying to fly a escort, as from my other two characters. I am used to beam boating. I am sticking with the escort, and could not find a lot of help on the matter from searching the forums.