Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
10-01-2011, 01:57 PM
Same issue here with the Undine ship in Stop that Signal. This needs to be adjusted, since I can't do anything else story wise until I get past this.

Please, Devs look into this
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
10-01-2011, 02:07 PM
I'm with everyone else in the thread that is not a fan of the new forced level scaling system on everything.

I seem to remember at release that there was a similiar problem (if not the same one) with the Undine battleship fight in Stop the Signal.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
10-01-2011, 07:30 PM
stop the signal has stopped me. there should be no to little respawn.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
10-01-2011, 08:26 PM
Quote:
Originally Posted by Sparhawk_Mike
I'm with everyone else in the thread that is not a fan of the new forced level scaling system on everything.
.
I have no issue with the auto scaling to your level of missions.Actually I am all for it and love the fact you never out level the content.

They just need to go through and make sure that the enemies are scaling properly which seems to be the biggest issue.

Though it seems to be the bosses in the missions yet that has been a complaint since Season 4 came out with the ground revamp that some boss mobs are simply way to difficult to kill even on Normal difficulty.
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