Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
09-29-2011, 03:35 PM
true...
I would like to see the Gx brought in line with the AC on turn rate, but, question is what should it give up?

To give it that extra 1.0 turn rate, and Phaser Lance, that would begin tipping the balance and make it a pay2win type of ship. We all went through a great deal to ensure (including Cryptic) to make sure it was not that.

Still perhaps lossing extra tac, and dropping to a LT engineer and give it the ac turn rate and the excel's BO slots? Still that may be too much as well.

Hard to find a compromise that would compare to the standing AC.

Myself, I find no problem with the Gx, love the new skin btw, add to that I run it as a beamer with torps, she does well. I understand her mechanics and fly her directly as a cruiser.

Far as changes? Just remember, her stance vs other cruisers does well, outfitted properly. So to get something, understand it has to loose something. To give it the turn rate and the BO spec we are talking about would make it a touch too much IMHO.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
10-03-2011, 12:34 PM
well, you gotta remember that even with a boost in turn rate putting it on par with an AC, it is still a bleeding space cow which any escort/sci/or excelsior-R even could camp behind all day long. I think arguing over crumbs is pointless. I never played the Galaxy-X, but did play a Galaxy-R, for about 2 mins, didn't even leave Sol before I said it wasnt worth it.

If you want to make it viable, push for a more tactical focus with the boff layout. It'd be like a Bass-ackward escort build on a flying brick, but at least it'd be interesting.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
10-03-2011, 02:41 PM
Quote:
Originally Posted by BeefTorpedo608
well, you gotta remember that even with a boost in turn rate putting it on par with an AC, it is still a bleeding space cow which any escort/sci/or excelsior-R even could camp behind all day long.
Try it against me. See what happens.

It is an unfortunate truth that 90%+ of Galaxy-X pilots are terribad. They fail and expect the ship's durability, lance, and cloak to carry them... and it doesn't.

Those that halfway know what they're doing can mulch through Escorts like a hot knife through butter.

No Escort in the game, bar none, including Birds of Prey, are capable of staying on my rear 24/7, to include the most skilled pilots in the game.

I know how to get my nose on any target I choose.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
10-04-2011, 10:13 AM
Quote:
Originally Posted by Hakaishin
Try it against me. See what happens.

It is an unfortunate truth that 90%+ of Galaxy-X pilots are terribad. They fail and expect the ship's durability, lance, and cloak to carry them... and it doesn't.

Those that halfway know what they're doing can mulch through Escorts like a hot knife through butter.

No Escort in the game, bar none, including Birds of Prey, are capable of staying on my rear 24/7, to include the most skilled pilots in the game.

I know how to get my nose on any target I choose.
I agree with you, except the "rear" thing. When I fight, I don't try to stay in thier rear, I just try to stay out of the 45' Front Arc. (if I know they are using Dual cannons/heavy cannons). I have seen some pretty good Gal-X pilots, it'j just not my bag.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
10-04-2011, 03:34 PM
Quote:
Originally Posted by whamhammer View Post
I agree with you, except the "rear" thing. When I fight, I don't try to stay in thier rear, I just try to stay out of the 45' Front Arc. (if I know they are using Dual cannons/heavy cannons). I have seen some pretty good Gal-X pilots, it'j just not my bag.
It's definitely a ship that takes skill. If you're bad in a Galaxy-X, you're REALLY bad. If you're good, you can take on multiple opponents simultaneously without skipping a beat.

I can kill opponents without ever firing my lance once. Without ever cloaking once. Yes, these things make my kills very fast, but they are not my crutch.

I can load Beam Overload 2 with 3x forward Dual Beams (90 degree angle, not 45), and do tremendous damage that way, and you won't ever be in range of my lance.

I can lure you into my tail, where most Escorts WANT to be (very easy to do), throw EWP, Peng/Tricobalt down your throat at near point-blank before swapping power to engines with Evasive and Attack Pattern Alpha in a full reverse, bringing my ship in YOUR rear, at point blank, before you can even react (don't care how nimble you are... 3x beams and a peng/tri in your face with beam overload along with eject warp plasma will hurt, and unless you're silly and want to die, will force you to change course to recharge your lost shields/hull).

I only need my nose on you once, and only once (particularly after taking all that punishment less than 2 seconds prior). Especially in that scenario, at point blank and all my Tactical buffs ready.

Ship doesn't win the fight. The Captain does.

A good Galaxy-X pilot can tear apart any other pilot of any other ship of equal skill. Just takes tact, thinking outside the box, etc.

It simply saddens me that so few Galaxy-X pilots have these things... but it's okay, because when my opponents come to me expecting an easy kill, I can rip them apart and laugh at their blatant stupidity.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 16
10-06-2011, 01:57 PM
Quote:
Originally Posted by Hakaishin
It's definitely a ship that takes skill. If you're bad in a Galaxy-X, you're REALLY bad. If you're good, you can take on multiple opponents simultaneously without skipping a beat.

I can kill opponents without ever firing my lance once. Without ever cloaking once. Yes, these things make my kills very fast, but they are not my crutch.

I can load Beam Overload 2 with 3x forward Dual Beams (90 degree angle, not 45), and do tremendous damage that way, and you won't ever be in range of my lance.

I can lure you into my tail, where most Escorts WANT to be (very easy to do), throw EWP, Peng/Tricobalt down your throat at near point-blank before swapping power to engines with Evasive and Attack Pattern Alpha in a full reverse, bringing my ship in YOUR rear, at point blank, before you can even react (don't care how nimble you are... 3x beams and a peng/tri in your face with beam overload along with eject warp plasma will hurt, and unless you're silly and want to die, will force you to change course to recharge your lost shields/hull).

I only need my nose on you once, and only once (particularly after taking all that punishment less than 2 seconds prior). Especially in that scenario, at point blank and all my Tactical buffs ready.

Ship doesn't win the fight. The Captain does.

A good Galaxy-X pilot can tear apart any other pilot of any other ship of equal skill. Just takes tact, thinking outside the box, etc.

It simply saddens me that so few Galaxy-X pilots have these things... but it's okay, because when my opponents come to me expecting an easy kill, I can rip them apart and laugh at their blatant stupidity.
But these skills you discuss aren't all that different from any other cruiser with the same equipment. I dont know why you say "The ship doesn't win the fight, the Captain does" and then follow up with "A good Galaxy-X pilot can tear apart any other pilot of any other ship of equal skill. Just takes tact, thinking outside the box, etc." that goes against your prior statement. Would you agree that any good pilot can tear apart any other pilot of the smae skill??

My Excelsior can be equipped with pretty much the same (and seems to be, but I also use BO3) as Your Gal-X (minus the lance) . Unless youre using that lance the damage is the same. As far as shooting up the rear of a ship, thats just free armor for those of us who fighti with thier front.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 17
10-06-2011, 02:13 PM
Quote:
Originally Posted by whamhammer View Post
But these skills you discuss aren't all that different from any other cruiser with the same equipment. I dont know why you say "The ship doesn't win the fight, the Captain does" and then follow up with "A good Galaxy-X pilot can tear apart any other pilot of any other ship of equal skill. Just takes tact, thinking outside the box, etc." that goes against your prior statement. Would you agree that any good pilot can tear apart any other pilot of the smae skill??

My Excelsior can be equipped with pretty much the same (and seems to be, but I also use BO3) as Your Gal-X (minus the lance) . Unless youre using that lance the damage is the same. As far as shooting up the rear of a ship, thats just free armor for those of us who fighti with thier front.
You're correct, though you misinterpreted my words.

All I meant to point out is that a Galaxy-X is not gimped. It is a fine ship, and in the hands of a fine captain, it has just as much a chance against any other ship as... well, any other ship.

Excelsior's a fine ship (some argue even OP). I love using it. I just like my Galaxy-X more, but that's a preference thing.

Both ships are capable of near the same sustained DPS. Lance and cloak give Galaxy-X an extra oomph, though Excelsior makes up for it with LTC Tac slot and a faster turn rate.

Forgive me if my explanation was... lacking.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 18
10-07-2011, 06:35 PM
Quote:
Originally Posted by Hakaishin
You're correct, though you misinterpreted my words.

All I meant to point out is that a Galaxy-X is not gimped. It is a fine ship, and in the hands of a fine captain, it has just as much a chance against any other ship as... well, any other ship.

Excelsior's a fine ship (some argue even OP). I love using it. I just like my Galaxy-X more, but that's a preference thing.

Both ships are capable of near the same sustained DPS. Lance and cloak give Galaxy-X an extra oomph, though Excelsior makes up for it with LTC Tac slot and a faster turn rate.

Forgive me if my explanation was... lacking.
No probs'. I don't have anything against the Galaxy-X (except is abismal turn rate). I'm a faster speedier/turnier guy than the Gal-X can accomodate, plus many of my fleeties are in escorts and I can add my TAC-Excelsior support along with heals I carry with me for them (and me). If my fleet wasn't a "Light Horse" unit, I would've taken the time to get good on the X.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 19
10-07-2011, 07:04 PM
Quote:
Originally Posted by whamhammer View Post
No probs'. I don't have anything against the Galaxy-X (except is abismal turn rate). I'm a faster speedier/turnier guy than the Gal-X can accomodate, plus many of my fleeties are in escorts and I can add my TAC-Excelsior support along with heals I carry with me for them (and me). If my fleet wasn't a "Light Horse" unit, I would've taken the time to get good on the X.
12th is such a massive conglomerate that it's a bit silly to call us light or heavy. Most everyone in our arsenal has several Vice Admirals capable of filling multiple roles at the drop of a hat. I have an Excellsior, Galaxy-X, Fleet Escort, Star Cruiser, and Intrepid myself. I use them all.

I just really like my Galaxy-X, and the fleet's makeup allows me to fly just about anything I want and be effective.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 20
10-08-2011, 08:22 AM
Quote:
Originally Posted by Hakaishin
12th is such a massive conglomerate that it's a bit silly to call us light or heavy. Most everyone in our arsenal has several Vice Admirals capable of filling multiple roles at the drop of a hat. I have an Excellsior, Galaxy-X, Fleet Escort, Star Cruiser, and Intrepid myself. I use them all.

I just really like my Galaxy-X, and the fleet's makeup allows me to fly just about anything I want and be effective.
When I speak of "fleet makeup", its about the guys that are on the same time as me. Most of my time is doing class work during the semester, and working. In between semester, I get a chance to see more diverse players in my fleet. I only have one character of each type, so I only can specialize in three different type of ships as well, no changin at the drop of a hat for me. But its okay, I think the Excelsiors my Cruiser nitch. I love the Fleet Escort (even though its pugly) as well as the Trident class (Deep Space Science ship). They kind of move to the same spot for each type.
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 06:46 AM.