Lt. Commander
Join Date: Dec 2007
Posts: 120
# 41
10-18-2011, 01:29 PM
Game finally stabilized for me.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 42
10-18-2011, 01:49 PM
Quote:
Originally Posted by piwright42 View Post
Game finally stabilized for me.
It's back up, but still no T4 bop... Tres annoying. Might just buy a raptor and be done with it...
Lt. Commander
Join Date: Dec 2007
Posts: 120
Well, patch in, no idea yet where I stand on Marauding missions.. I could possibly be at ier 2 right now, but I obviously can tell... More on this in a post to follow in Tribble general discussion.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 44
10-18-2011, 02:19 PM
Quote:
Originally Posted by Mirror-Master
You guys forget that a large part of F2P is the economy. They want to get EC's under control so fixing the loophole right away is important. They are probably tracking how much EC we have as we hit high levels and the end game.
Not to mention that it is probably an 'easy' fix. Just change something in the formula from '+' to '-'. That was basically the bug. It added EC when you retrieve instead of subtracting.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 45
10-18-2011, 02:21 PM
Oh well, the cure space still crashes every 30 seconds
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 46
10-18-2011, 02:22 PM
totally epic stability now NOT....
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 47
10-18-2011, 02:47 PM
didnt notice a difference, it froze up durring a ground battle when i was trying to activate kit powers
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 48
10-18-2011, 03:39 PM
Well, stability might be better, but now we are back to broken teaming for STFs/Mirror event and being added to completed maps....great "fix".
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 49
10-18-2011, 03:47 PM
Quote:
Originally Posted by FurQue
Oh well, the cure space still crashes every 30 seconds
the cure space when u go in turn your game volume down to 0 it wont crash then
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 50
10-18-2011, 03:51 PM
Quote:
Originally Posted by Mirror-Master
You guys forget that a large part of F2P is the economy. They want to get EC's under control so fixing the loophole right away is important. They are probably tracking how much EC we have as we hit high levels and the end game.
They should concentrate on getting some stability on the game and fixing the damn STF infected ground bug where if you die fighting the boss and if you cannot respawn in time, you don't get any loot rather than fixing something stupid with the economy. There is nothing more infuriating than working hard for nothing.
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