When trying to save a Deferi from Assimilation they continue to get Assimilated even after all the surrounding borg have been dealt with....do I need to inject the Deferi with something? Shouldn't the process be disrupted if I jump in and knock them all away from the Deferi? Should I just shoot the Deferi and pretend he said thank you afterward?
There could be a bug here, but sometimes it's just one of the borg group members isn't dead yet. Apparently they keep assimilating even if they're knocked away.
In the city, the doors (for the search for trapped deferi ) are often rotated so they don't line up with the doorway. I also may have seen one spin when hit with knockback (can't confirm, but could be a reason they end up sideways).
I did have a GameClient crash in the city, possibly caused by hitting two keys at once. (I had a similar crash in space.)
One other note - I see a ton of 'Adapted' messages, even if they do not refer to me.
How clear are the objectives here?
Does the setup make sense?
Seemed ok. Not sure if you need a transporter into the city, that kind of confused me at first
General mission bugs.
Didn't notice any. Easy is indeed very easy.
I didn't crash, but I did have a major freeze at one point when I used the transporter to the city section. There seemed to be a lot going on in front of me, but it wasn't THAT much.
Mission specific issues: The first green/easy missions in the city need to maybe have their numbers required to complete cut down. I spent the most time in this part compared to the other two areas on the green missions.
The issue is that the Borg don't always drop their cortical implants, spawn slowly, the other part is that there are far too few turrets, and they take too long to reset, and of course there are a lot of other players trying to do the same thing as you are. So in the end you end up spending a long time in this part.
The power plant and temple areas were far friendlier to these issues.
I think that when the event is not active that the music should be kinda low and normal.
But when the event starts and the sky turns dark...you should here some music that gets you both scared and pumped up. Not that this is a good song for it but I remember when I heard the score from Starfox for the first time I was both pumped and in awh.
Ok, so i have only tried out the first 2 "easy" missions, but it seems to me that it is a lot like the SFA event, with people hovering around to try to grab a turret after somebody else clears out the borg. Also, look what else we have, 3 more currency types! Yeah i know, these are for crafting "special" gear that you can't craft anywhere else! Guess what, the stuff i looked at was most crap and I do not think i will be bothering...I guess you want to make it so people will not craft anything in this game anymore, just buy some c-points and trade it for the dilithium to get the "good gear".
So far, quite disappointed after all the time waiting for this.