Lt. Commander
Join Date: Dec 2007
Posts: 120
# 21
10-28-2011, 08:26 AM
[quote=Roach;3835018]
Quote:
EWP drains hull in a similiar fashion and as quickly at times, but this console may be over the top. I look forward to testing it later today.
Also the Crew disapeering so fast may have a lot to do with crew being ignored primarily in STO so the crew retaining/healing/buffing counters are a little old and ineffective.
Never seen EWP that strong,... But that of course doesnt say it cant happen...

For the crew rate... I'm not a cruiser expert, but some cruiser pilots I know count a lot on their crew and concider it very important...

Quote:
Same tactic is possible and has been used by the Defiant-R thanks to its great turnrate and even the Gal-X can do it if one hits EVM first to get that great turnrate and speed.
So the style in which this ability console is used is of no concern to me though its twin drain may need tweaking.
How.... I mean... the Defaint cant use the console as the fed ship it is and EWP is, if I'm not mistaken, an LC eng ability while the defaint just has an lt-eng slot...

However I hope that they wont over-nerf the console...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 22
10-28-2011, 08:49 AM
[quote][quote=FirstAngelus;3835028]
Quote:
Originally Posted by Roach View Post

Never seen EWP that strong,... But that of course doesnt say it cant happen...

For the crew rate... I'm not a cruiser expert, but some cruiser pilots I know count a lot on their crew and concider it very important...
Not saying crew is important per se , more to say its not a supported part of the game and many ignore its function becuase of that.
Crew may be very important and very easy to heal/buff under the new Skill tree in the future so being concerned about the effects of this console until the new changes go into effect may be off-target until we know more.

Quote:
How.... I mean... the Defaint cant use the console as the fed ship it is and EWP is, if I'm not mistaken, an LC eng ability while the defaint just has an lt-eng slot...

However I hope that they wont over-nerf the console...
Ok, the Defiant-r was a missjudgment on my part due to having been EWP before by one that way, though it is a tactic I've seen from Gal-X quite often.

The point is the console may seem OP now but not after the new Skill tree and DOff passives are working properly and I would like to wait and see.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 23
10-28-2011, 09:07 AM
Quote:
Originally Posted by Roach View Post
Not saying crew is important per se , more to say its not a supported part of the game and many ignore its function becuase of that.
Crew may be very important and very easy to heal/buff under the new Skill tree in the future so being concerned about the effects of this console until the new changes go into effect may be off-target until we know more.
I admit I do not give much attention to the crew... I mean... on fed my main is an escort pilot on KDF a BoP pilot.... Wich crew? Wich healing? And fpor the later one: What hull should be healed?
My first toon is an eng on cruiser... but I dont play him much and wouldnt go to pvp with him...

Quote:
Ok, the Defiant-r was a missjudgment on my part due to having been EWP before by one that way, though it is a tactic I've seen from Gal-X quite often.

The point is the console may seem OP now but not after the new Skill tree and DOff passives are working properly and I would like to wait and see.
True but the G-X, one of the slowest turing ships ingame has much more issues to actually "targert" its eject warp plasma then that starship version of an ADHS-kid called "Bop" I fly...
But thats not really a reason for nerfing it since... well the BoP got so many direct and indirect nerfes that it can really use some new strategys.
Lt. Commander
Join Date: Dec 2007
Posts: 120
My Scourge Destroyer is still transwarping to ESD instead of Qon'os. Wasn't this fixed? Do I need to drop my scourge and reaquire it? Just wondering what is going on. Love the ship.
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