Lt. Commander
Join Date: Dec 2007
Posts: 120
# 131
11-15-2011, 11:10 AM
Quote:
Originally Posted by 1nONLY_DRock
I'm a PuG grounder. I'm pretty decent at it too, not the best but I'll tear though quite a bit of my competition. So when my team encounters an actual Fleet team in PvP, I groan and think, "Oh ffs, they're here to powertrip again."

I think it's player attitudes that's the problem, not the game. Sportsmanship isn't very widespread in any PvP game, and this game is no exception. Sometimes you have to stand back and wonder if you're taking your dominance of any given round too far. It's actually OK to throttle back, providing you don't do it too much for risk of looking cocky ("Oh look, I don't have to even try with you... hur hur hur...").

I just find with established teams that the attitude is not to play fair, but to dominate. If that attitude could change, perhaps save it for matches that actually matter, you might find the PvP environment a bit better.
I hear what your saying, but I really think that as stated before, the game is plagued by huge skill gaps due to design. I've "throttled back" before in matches by not participating at all and leaving my team short a guy. Problem is perception though. Like you said, you don't want to seem cocky, but what looks cocky to one team may not to the next team. Beating a team 4v5 while I sit by can definately look cocky to some people while others may thank me for it. In the end though, my team will win. I won't sit by on the sidelines if we start to lose because we're down a guy.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 132
11-15-2011, 11:23 AM
Quote:
Originally Posted by 1nONLY_DRock
I'm a PuG grounder. I'm pretty decent at it too, not the best but I'll tear though quite a bit of my competition. So when my team encounters an actual Fleet team in PvP, I groan and think, "Oh ffs, they're here to powertrip again."

I think it's player attitudes that's the problem, not the game. Sportsmanship isn't very widespread in any PvP game, and this game is no exception. Sometimes you have to stand back and wonder if you're taking your dominance of any given round too far. It's actually OK to throttle back, providing you don't do it too much for risk of looking cocky ("Oh look, I don't have to even try with you... hur hur hur...").

I just find with established teams that the attitude is not to play fair, but to dominate. If that attitude could change, perhaps save it for matches that actually matter, you might find the PvP environment a bit better.
For me the reason why i bring teams with me is mostly just that i want to play with my friends, its teamplay that matters to me and taking chances with pugs often doesn't work out as theres good chances to either get people that don't read team chat at all or even getting people that try to sabotage certain other players.

Oh well and theres also certain people with a bug exploiting history that i'd rather avoid playing together with if i can avoid it too.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 133
11-15-2011, 11:54 AM
I would say, however, that what I mentioned is more prevailent in space PvP, because ground PvP has a smaller community and the jerks seem to mostly come from the PuGs themselves. But in space, premade team dominance is prevailent, and it's sometimes disturbing.

For example, when you see a spawncamping fleet in Ker'rat. You know they're not in it for the mission or the reward, which is the entire point, or else they would have at least one ship running to the nodes. No, they're just in to establish dominance, which groks me as wrong. Even sadism can show in a game.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 134
11-15-2011, 02:58 PM
Quote:
Originally Posted by 1nONLY_DRock

For example, when you see a spawncamping fleet in Ker'rat. You know they're not in it for the mission or the reward, which is the entire point, or else they would have at least one ship running to the nodes. No, they're just in to establish dominance, which groks me as wrong. Even sadism can show in a game.
but thats where i think its the fault of the mission and not the players. the feds should be out to scan the nodes and the klingons should be out to stop the feds. but thats not how the mission is set. if it was it'd be no problem.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 135
11-16-2011, 12:39 PM
Quote:
Originally Posted by matteo716 View Post
but thats where i think its the fault of the mission and not the players. the feds should be out to scan the nodes and the klingons should be out to stop the feds. but thats not how the mission is set. if it was it'd be no problem.
Thats why I show up to PvP there, it helps the guys who want to do the missions.
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