Lt. Commander
Join Date: Dec 2007
Posts: 120
Here's a pic that happened to me last night on Tribble.

https://picasaweb.google.com/lh/phot...eat=directlink

During the mission: Diplomatic Orders, when I entered the Vulcan system, I came out of warp.... into the centre of the planet.
Luckily this did not affect game play, as the mission continued through the on screen messages, and I was able to beam down.

There is a second bug in this screenshot.
The Tutorial mission Assimilation. from the beginning of the game, I played through the entire mission, but it did not register that the mission is complete. beamed back to my ship at the end, went out to sector space when prompted, went to see Admiral Quinn and picked up next mission, but it is still stuck there. cannot drop the mission either. so its stuck and wont go away.

It failed to register "Return to Ship"

Screenshot of current mission log:
https://picasaweb.google.com/lh/phot...eat=directlink


Third Bug.
I am hearing a crackle in the audio, becomes more pronounced in combat.
The crackle does not exist on Holodeck. Just Tribble.

My system is Windows XP x46 Edition, SP1. with all latest drivers.

Speaking of drivers,
Bug 4.
Since day 1, on Holodeck, Tribble, and all servers, the game complains that my video drivers are out of date. i have always kept them up to date, Just last week i updated to Catalyst 11.11 (The latest) and the game is still saying i am running Outdated drivers.
My card is an: ATI Sapphire Radeon HD 4850

Thank you for taking time to read this. other than that, so far i am liking the changes, keep up the good work STO Team!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
11-25-2011, 11:43 AM
I've been suffering through that Tribble audio crackle pretty much since the f2p test started. Really irritating.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
11-25-2011, 04:52 PM
Quote:
Originally Posted by DazzaJay View Post
Here's a pic that happened to me last night on Tribble.

https://picasaweb.google.com/lh/phot...eat=directlink

During the mission: Diplomatic Orders, when I entered the Vulcan system, I came out of warp.... into the centre of the planet.
Luckily this did not affect game play, as the mission continued through the on screen messages, and I was able to beam down.

There is a second bug in this screenshot.
The Tutorial mission Assimilation. from the beginning of the game, I played through the entire mission, but it did not register that the mission is complete. beamed back to my ship at the end, went out to sector space when prompted, went to see Admiral Quinn and picked up next mission, but it is still stuck there. cannot drop the mission either. so its stuck and wont go away.

It failed to register "Return to Ship"

Screenshot of current mission log:
https://picasaweb.google.com/lh/phot...eat=directlink


Third Bug.
I am hearing a crackle in the audio, becomes more pronounced in combat.
The crackle does not exist on Holodeck. Just Tribble.

My system is Windows XP x46 Edition, SP1. with all latest drivers.

Speaking of drivers,
Bug 4.
Since day 1, on Holodeck, Tribble, and all servers, the game complains that my video drivers are out of date. i have always kept them up to date, Just last week i updated to Catalyst 11.11 (The latest) and the game is still saying i am running Outdated drivers.
My card is an: ATI Sapphire Radeon HD 4850

Thank you for taking time to read this. other than that, so far i am liking the changes, keep up the good work STO Team!
It would be kinda neat, if the Vulcan Planet BUG you discovered were a Phase Cloaking 'a-la-Pegasus' device.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
11-26-2011, 01:32 AM
Sounds like you need to fire your helmsman...


As for the static, it does it bad some times.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
11-26-2011, 06:09 PM
Quote:
Originally Posted by Akalayus
Sounds like you need to fire your helmsman...
Quote:
Originally Posted by DaveyNY View Post
It would be kinda neat, if the Vulcan Planet BUG you discovered were a Phase Cloaking 'a-la-Pegasus' device.
U.S.S Melbourne, Captains log, Stardate... Too drunk to remember.
We were going on a routine diplomatic mission to Vulcan when we picked up a distress signal from the U.S.S Shepparton (NX-93281-E), An Experimental Escort, that they had suffered major structural damage. they refused to explain what caused it though. From our current distance all our sensors were able to detect is that there were unusual readings from the Ablative hull armour, as if it was weakened by imperfections in the alloys. As we got closer, sensors started picking up readings from the imperfections, is if there were part rock.
As we got closer, into visual range, what we saw astounded us. The entire starboard Nacelle was covered in rock fragments.
The captain of the Shepparton denied any knowledge of the rocks, just stating that external sensors were offline, and that he needed to beam over some cargo and the crew, as their warp core had sustained severe damage, and was about to go critical.
We beamed the entire crew aboard, along with their cargo, and moved to a safe distance away to watch the destruction of the Shepparton.
I informed the captain that we were on a diplomatic mission to Vulcan that couldn't wait, and that we would drop him and his crew off at earth after we completed our diplomatic mission.
We resumed course for Vulcan, and to my understanding The Shepparton's Chief Engineer connected up a "Cloaking Device" of some kind to the Melbourne.
This ofcourse was no problem, as with the destruction of Romulus the Treaty of Algeron was also void.
as we approached Vulcan, the Helmsman lost the ability to control the ship, he said that it had been rerouted to engineering. My tactical officer also got an alert on his console, saying that we were cloaking, at warp speed. I ordered security to engineering.
Security team reported that they were unable to get in, all the access doors were closed and that they would have to cut their way through.as we approached Vulcan the ship dropped out of warp, but continued at full impulse directly at an uninhabited area of the Vulcan desert. the security team were still not close to cutting their way through the door to Engineering.
The captain of the U.S.S Shepparton steps out of the turbolift onto the bridge.
I demanded to know what the hell was going on. he told me that he was testing a device, a "Phased Cloaking Device" that was made to replicate one that was once used on the Pegasus. a ship that was reported "lost" he informed me that they were testing a device similar to this that went wrong. but the Enterprise D managed to get working, after this all knowledge of this device and what happened were hidden.
He said that he was testing a new version of this device and it went wrong, something to do with the power systems on his ship. and he claimed that the Melbourne would be able to handle it.
Not that we had much of a choice, the Melbourne was only 5 seconds away from the surface of Vulcan at this time.
We past through the outer layers of the surface of Vulcan without issue. when we got about halfway to the core, the Impulse Drive cut out. Injector Failure...
And now we wait, trying to work out a way to repair the damage to the Impulse injectors before the power on the ship keeping the Phase Cloak running runs out.... we have less than 20 minutes before that happens.....
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
11-27-2011, 04:41 AM
the first one sounds like your usual "appear to be somewhere else but if I move I get back to where I should be" bug. I've been inside a star, way outside the map, etc.

Sound bug however IS really annoying. I fear either my ears or my computer breaking.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
11-27-2011, 10:14 AM
Quote:
Originally Posted by DazzaJay View Post
U.S.S Melbourne, Captains log, Stardate... Too drunk to remember.
We were going on a routine diplomatic mission to Vulcan when we picked up a distress signal from the U.S.S Shepparton (NX-93281-E), An Experimental Escort, that they had suffered major structural damage. they refused to explain what caused it though. From our current distance all our sensors were able to detect is that there were unusual readings from the Ablative hull armour, as if it was weakened by imperfections in the alloys. As we got closer, sensors started picking up readings from the imperfections, is if there were part rock.
As we got closer, into visual range, what we saw astounded us. The entire starboard Nacelle was covered in rock fragments.
The captain of the Shepparton denied any knowledge of the rocks, just stating that external sensors were offline, and that he needed to beam over some cargo and the crew, as their warp core had sustained severe damage, and was about to go critical.
We beamed the entire crew aboard, along with their cargo, and moved to a safe distance away to watch the destruction of the Shepparton.
I informed the captain that we were on a diplomatic mission to Vulcan that couldn't wait, and that we would drop him and his crew off at earth after we completed our diplomatic mission.
We resumed course for Vulcan, and to my understanding The Shepparton's Chief Engineer connected up a "Cloaking Device" of some kind to the Melbourne.
This ofcourse was no problem, as with the destruction of Romulus the Treaty of Algeron was also void.
as we approached Vulcan, the Helmsman lost the ability to control the ship, he said that it had been rerouted to engineering. My tactical officer also got an alert on his console, saying that we were cloaking, at warp speed. I ordered security to engineering.
Security team reported that they were unable to get in, all the access doors were closed and that they would have to cut their way through.as we approached Vulcan the ship dropped out of warp, but continued at full impulse directly at an uninhabited area of the Vulcan desert. the security team were still not close to cutting their way through the door to Engineering.
The captain of the U.S.S Shepparton steps out of the turbolift onto the bridge.
I demanded to know what the hell was going on. he told me that he was testing a device, a "Phased Cloaking Device" that was made to replicate one that was once used on the Pegasus. a ship that was reported "lost" he informed me that they were testing a device similar to this that went wrong. but the Enterprise D managed to get working, after this all knowledge of this device and what happened were hidden.
He said that he was testing a new version of this device and it went wrong, something to do with the power systems on his ship. and he claimed that the Melbourne would be able to handle it.
Not that we had much of a choice, the Melbourne was only 5 seconds away from the surface of Vulcan at this time.
We past through the outer layers of the surface of Vulcan without issue. when we got about halfway to the core, the Impulse Drive cut out. Injector Failure...
And now we wait, trying to work out a way to repair the damage to the Impulse injectors before the power on the ship keeping the Phase Cloak running runs out.... we have less than 20 minutes before that happens.....
Sounds like a classic BOAKYAG moment...

Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
11-27-2011, 12:43 PM
Quote:
Originally Posted by KitsuneRommel
the first one sounds like your usual "appear to be somewhere else but if I move I get back to where I should be" bug. I've been inside a star, way outside the map, etc.
I get a similar one a lot (Not on tribble, but on holodeck), where a map loads, and its just the ship in black nothingness. but after the ship starts moving, everything else appears.
Have not seen the bug on tribble, maybe warping into Vulcan was the new version of the same bug.
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 11:11 AM.