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Lt. Commander
Join Date: Dec 2007
Posts: 120
There has been a lot of speculation about how the various pre-Season 5 currencies are being converted to Dilithium. Rather than have people continue to guess about the conversion, we would like to share the formulas with you all.

The first step is to calculate a base amount of Dilithium for a character. The formula is:

Base Value = Emblems * 268.8 + Marks * 161.28 + Medals * 10.752 + Badges * 10.752 + Merit * 0.1344

So where did these numbers come from? They reflect several factors being considered in the creation of the new Dilithium economy.

The biggest concern was that the older currencies were not metered well because they existed only in isolated sub-economies. In order the ensure that the mainstream economy is stable after conversion, we needed to consider how much of each of those currencies was in the overall economy, and scale the conversion values in a way that would not start the new Season 5 economy in an unstable state.

The other factor for the numbers was the change in value of the currencies. By moving these currencies from being useful only in very narrow circumstances, to making them have game-wide value, we were inherently increasing the value of the currencies. For instance, Dilithium can be exchanged for C-Points, granting you access to C-Store Items. Additionally, less valuable currencies (Marks, Badges, Medals, Merit) are now being added to the Dilithium pool. Most of these deprecated economies were previously useless to high ranked players, but now add buying power as Dilithium. As such, a certain amount of devaluation was appropriate. Finding the right amount was interconnected with the issue of the overall health of the economy.

The second step is to determine how the Dilithium is awarded.

For any amount up to 128,000, we granted a +25% bonus on the awarded value and gave it all away as Refined Dilithium. For example, a player whose Base Value was 3,200 would get 4,000 Refined Dilithium. The 25% bonus was done as a way to help the many players who had only a little coming their way get a leg up in the new economy. 99.220% of characters fell into this category, with almost every character getting some Dilithium as a result of the conversion.

For any amount between 128,000 and 896,000, the character gets 50% in Refined Dilithium and 50% in Dilithium Ore. The choice to give out some Dilithium Ore instead of giving out entirely in Refined Dilithium was done as a way to control the rate at which Dilithium enters the economy. By giving out some in the form of Ore, it will take some time for that Dilithium to be refined and enter the overall economy. 0.773% of characters fall into this category.

For any amount over 896,000, the character gets 50% in Refined Dilithium, and the other 50% is discarded. This was a hard choice for us. We could have left the 50% going to Ore, but the bottom line is some of these characters had so much Dilithium that there was a very strong risk of them damaging the economy for everyone else. Balancing the new economy to account for this much Dilithium would mean weakening the buying power of over 99% of the population. We decided to cap the Ore production at 48 days, and simply drop it after that point, as it actually did not hold any real value in that state. 0.007% of characters fall into this category.

The small number of characters that fall into the last two categories will also be receiving a special set of gifts. These are our way of thanking those players who really exercised the pre-Dilithium game play.

Each character in the last two categories will receive a “Veteran Bridge Officer Reassignment Form” in their inventory. This form allows you to claim a special veteran bridge officer. Starfleet captains can claim this veteran from Elsa Mora on Earth Space Dock, and Klingon Defense Force captains can claim the veteran from V’Qlar on Qo’noS. The veteran is a very rare (purple) officer who has two unique traits: Space Warfare Specialist, which provides a skill bonus to Starship Maneuvers, Starship Targeting Systems, Starship Energy Weapons, and Starship Projectile weapons; and Veteran, which grants a team bonus to damage, dodge, and avoidance.

Veterans are available as both males and females, in engineering, science, and tactical varieties, so you can find one that fits the needs of your specific play style. Federation veterans are humans and have the species traits of Leadership and Teamwork, while Imperial veterans are Klingons with the species traits of Warrior and Honorable.

The veteran also comes equipped with a Mk XII very rare rifle and personal shield, as well as Mk XII rare body armor. These items are bound, but you can use them yourself (if you are a Vice Admiral), or let the veteran continue to use them. (If you aren’t a Vice Admiral, you will not be able to re-equip these items if you remove them from the officer, so in that case your best choice is to let the veteran keep the gear.)

The reassignment form is good for one veteran. You will not gain a replacement if you dismiss the veteran or use it to train another bridge officer, so don’t accidentally lose your veteran.

In addition, characters in the last two categories will be receiving a number of “Holiday Gift Receipt” items based on which category they are in. The receipts cannot be used during the first week of Season 5, but will be usable after that to claim a special “Winter Gift Package” item that we plan to release on December 8 via the C-Store. There will be a special vendor at the winter holiday event where these receipts can be turned in to acquire this upcoming C-Store item. The vendor will move after the holiday event ends, so that players who have unclaimed receipts can still get their gifts.

Hopefully, this clears up any confusion there was about the conversion. We know that there is no way to make a smooth conversion without affecting some players and still keep the economy in a stable condition. We tried to balance the driving factors, and worked to minimize the impact on players as much as possible.

Season 5 will be live shortly, and we are very excited to release all the new features to STO. We look forward to seeing you all in game.

Stephen D’Angelo
Executive Producer
Star Trek Online

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