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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
11-30-2011, 05:51 PM
I can't believe. Just today that I wasted a lot of test points the S„o Paulo is released. I think this validate murphy's law...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
11-30-2011, 05:56 PM
Quote:
Originally Posted by ZeroniusRex
We will be bringing the Tribble server down for maintenance to apply a new update.
ST.16.20111119a.10

General:
  • Updated to the in-game ship store to show missing C-Store ships:
    • Fed Lieutenant: Connie, Oberth, NX
    • Fed Captain: Defiant +1
    • Fed VA: Galaxy Dreadnaught
    • Klingon Commander: SuQob Raptor
    • Klingon Captain: Puyjaq Raptor
  • Renamed all the Sao Paulo parts from "Plus One" to Sao Paulo.
  • Altered the Pach and Puyjaq costumes:
    • They both show up in the tailor.
    • They both have valid preset options.
    • All materials and windows for these ships change together in the tailor now.
  • All the windows for Ch'Tang bird of prey will now change together.
  • The Bellerophon and Thunderchild ships now use the correct icon in the C-store.
  • The Pach Raptor Refit no longer uses the Koroítíinga art in the C-store.
  • Changed map zoom levels for sector space based on the Sirius Sector.
  • Added appropriate icons for sprint, crouch, aim and roll.
  • Added icons for Veteran reward buffs.
  • Updated text for Tour the Galaxy event to make it clear you need to hit every sector in a sector block to get credit.
  • Updated the Crafting event so Feds can transwarp to Memory Alpha and Klingons can warp to QoínoS.
  • Removed some asteroids from the Lackey System to help with performance
  • Edited the button text for the first door to Celes in War is Good for Business.
  • Minor emote updates to address issue with enlarged eyes.
  • Updated Aceton Field so it correctly debuffs the targets' damage and not its damage resistance.
  • Added art updates for Tetryon Space weapons FX.
  • Added art optimization updates for Phaser Space Beam weapons FX.

Duty Officers:
  • Slotting duty officers of green or higher quality will now increase the numeric rewards of an assignment by 5%, 10% or 20% per slotted officer.
  • Reduced numeric rewards by approximately 10% across the board to take into account new quality bonuses.
  • Resolved mis-gendered naming issues with female human duty officers.
  • Disabled Reassignment assignments in favor of new mechanic which allows any "Dismissed" duty officer to grant rewards for.
  • Swapped out several duty officers in the commendation store on the Federation side for Counselors to better match their commendation categories.
  • Re-rigged Colonial Expansion, Prisoner Exchange, and Diagnostic assignments to work better with the new math.
  • Fixed Surgical Alteration assignments which were referencing incorrect reward tables.
  • Fixed bad slotting issues with Interrogate/Debrief Prisoner assignments.
  • Added Recruitment CXP rewards to cadre recruitment assignments.
  • Made commendation rewarded duty officers unique.
  • Added distinct title text for commendation tiering accolades to remove appearance of duplicative accolades.

Known Issues:
  • Increased rewards based on using uncommon, rare, or very rare doffs on assignments are not being properly adjusted yet.
  • The Exocomp and Gekli C-store items will be temporarily unavailable.
  • The Borg bridge officers will be temporarily unavailable in the C-store.
  • The Defiant Retrofit, Galaxy Retrofit, Intrepid Retrofit, Nebula Refit, and Bírel Retrofit cannot be reclaimed if you discharge them.
    • Nor can they be claimed on alternate characters.
  • The Puyjaq cannot be reclaimed via the ship store if discharged.
    • It can be reclaimed via the C-store, however.
  • Some of the Klingon ships display with the incorrect images in the ship store.
  • The Sao Paulo is missing its hull strength indicator UI.
  • The SuQob and Puyjaq Raptors have some identity issues:
    • If you purchase the SuQob Raptor from the ship vendor, you will be unable to purchase the Puyjaq Raptor.
    • If you purchase the Puyjaq Raptor from the ship vendor, you will be unable to purchase the SuQob Raptor.
    • Both ships are available correctly via the C-store.
all looks good

but... unless i read this wrong... there's no mention of the 'fixed' Doff turning-in-missions bug. i know you said it was fixed in the last patch, but there were still issues

can we get a comment on this, Zero?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
11-30-2011, 06:01 PM
Quote:
Originally Posted by ZeroniusRex
Known Issues:
  • Increased rewards based on using uncommon, rare, or very rare doffs on assignments are not being properly adjusted yet.
  • The Exocomp and Gekli C-store items will be temporarily unavailable.
  • The Borg bridge officers will be temporarily unavailable in the C-store.
  • The Defiant Retrofit, Galaxy Retrofit, Intrepid Retrofit, Nebula Refit, and Bírel Retrofit cannot be reclaimed if you discharge them.
    • Nor can they be claimed on alternate characters.
  • The Puyjaq cannot be reclaimed via the ship store if discharged.
    • It can be reclaimed via the C-store, however.
  • Some of the Klingon ships display with the incorrect images in the ship store.
  • The Sao Paulo is missing its hull strength indicator UI.
  • The SuQob and Puyjaq Raptors have some identity issues:
    • If you purchase the SuQob Raptor from the ship vendor, you will be unable to purchase the Puyjaq Raptor.
    • If you purchase the Puyjaq Raptor from the ship vendor, you will be unable to purchase the SuQob Raptor.
    • Both ships are available correctly via the C-store.
So is this the final build that will be making it to holodeck tomorrow? Kind of crappy to have known issues in a build. why not wait to fix them before going live. There is nothing we hate more than buggy releases, and we don't even know what this build will do to the foundry!!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
11-30-2011, 06:03 PM
Quote:
So is this the final build that will be making it to holodeck tomorrow? Kind of crappy to have known issues in a build. why not wait to fix them before going live. There is nothing we hate more than buggy releases, and we don't even know what this build will do to the foundry!!
yet, if you looked through the dev tracker, you'll see the devs have new tech and stuff in place for such a thing, as they don't want a repeat of Season 4
not saying there won't be issues (hope not), but there won't be a similiar weeks-long one like Season 4
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
11-30-2011, 06:09 PM
Still, the "known issues" tab is almost as large as the rest of the report of this patch. I expected it to be smaller.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 16
11-30-2011, 06:13 PM
Quote:
Originally Posted by ZeroniusRex
We will be bringing the Tribble server down for maintenance to apply a new update.
ST.16.20111119a.10

General:
  • Updated to the in-game ship store to show missing C-Store ships:
    • Fed Lieutenant: Connie, Oberth, NX
    • Fed Captain: Defiant +1
    • Fed VA: Galaxy Dreadnaught
    • Klingon Commander: SuQob Raptor
    • Klingon Captain: Puyjaq Raptor
  • Renamed all the Sao Paulo parts from "Plus One" to Sao Paulo.
  • Altered the Pach and Puyjaq costumes:
    • They both show up in the tailor.
    • They both have valid preset options.
    • All materials and windows for these ships change together in the tailor now.
  • All the windows for Ch'Tang bird of prey will now change together.
  • The Bellerophon and Thunderchild ships now use the correct icon in the C-store.
  • The Pach Raptor Refit no longer uses the Koroítíinga art in the C-store.
  • Changed map zoom levels for sector space based on the Sirius Sector.
  • Added appropriate icons for sprint, crouch, aim and roll.
  • Added icons for Veteran reward buffs.
  • Updated text for Tour the Galaxy event to make it clear you need to hit every sector in a sector block to get credit.
  • Updated the Crafting event so Feds can transwarp to Memory Alpha and Klingons can warp to QoínoS.
  • Removed some asteroids from the Lackey System to help with performance
  • Edited the button text for the first door to Celes in War is Good for Business.
  • Minor emote updates to address issue with enlarged eyes.
  • Updated Aceton Field so it correctly debuffs the targets' damage and not its damage resistance.
  • Added art updates for Tetryon Space weapons FX.
  • Added art optimization updates for Phaser Space Beam weapons FX.

Duty Officers:
  • Slotting duty officers of green or higher quality will now increase the numeric rewards of an assignment by 5%, 10% or 20% per slotted officer.
  • Reduced numeric rewards by approximately 10% across the board to take into account new quality bonuses.
  • Resolved mis-gendered naming issues with female human duty officers.
  • Disabled Reassignment assignments in favor of new mechanic which allows any "Dismissed" duty officer to grant rewards for.
  • Swapped out several duty officers in the commendation store on the Federation side for Counselors to better match their commendation categories.
  • Re-rigged Colonial Expansion, Prisoner Exchange, and Diagnostic assignments to work better with the new math.
  • Fixed Surgical Alteration assignments which were referencing incorrect reward tables.
  • Fixed bad slotting issues with Interrogate/Debrief Prisoner assignments.
  • Added Recruitment CXP rewards to cadre recruitment assignments.
  • Made commendation rewarded duty officers unique.
  • Added distinct title text for commendation tiering accolades to remove appearance of duplicative accolades.

Known Issues:
  • Increased rewards based on using uncommon, rare, or very rare doffs on assignments are not being properly adjusted yet.
  • The Exocomp and Gekli C-store items will be temporarily unavailable.
  • The Borg bridge officers will be temporarily unavailable in the C-store.
  • The Defiant Retrofit, Galaxy Retrofit, Intrepid Retrofit, Nebula Refit, and Bírel Retrofit cannot be reclaimed if you discharge them.
    • Nor can they be claimed on alternate characters.
  • The Puyjaq cannot be reclaimed via the ship store if discharged.
    • It can be reclaimed via the C-store, however.
  • Some of the Klingon ships display with the incorrect images in the ship store.
  • The Sao Paulo is missing its hull strength indicator UI.
  • The SuQob and Puyjaq Raptors have some identity issues:
    • If you purchase the SuQob Raptor from the ship vendor, you will be unable to purchase the Puyjaq Raptor.
    • If you purchase the Puyjaq Raptor from the ship vendor, you will be unable to purchase the SuQob Raptor.
    • Both ships are available correctly via the C-store.
The Vor'Kang can still not be purchased and does not show up if you use the C-Store UI, it only shows up with the vessel vendors but never fully loads
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 17
11-30-2011, 06:19 PM
Quote:
Originally Posted by ZeroniusRex
[*]Updated Aceton Field so it correctly debuffs the targets' damage and not its damage resistance.
Aww, that was fun

Especially against borg ships in STF's.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 18
11-30-2011, 06:29 PM
The Sao Paulo is in the SHip Req window, but you can't buy it because its not in the c-store
Lt. Commander
Join Date: Dec 2007
Posts: 120
Quote:
Originally Posted by 0Gambit0 View Post
The Vor'Kang can still not be purchased and does not show up if you use the C-Store UI, it only shows up with the vessel vendors but never fully loads
Darn it you got it in before I did.. oh well doesn't hurt to repeat for clarity...


1. Vor'Kang still missing in the CStore and cannot be bought from the Shipyard vendor despite being listed there.

http://forums.startrekonline.com/sho...57#post3882257


2. Tier 3 Marauding abilities still broken - cannot Grant Marauding and Transwarp to Regulas still missing.


http://forums.startrekonline.com/sho...63#post3882263
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 20
11-30-2011, 06:48 PM
lets review this, shall we?

Klingon academy map is STILL missing.
the boffs are STILL cloned on the bridge.

plus all of the past known issues that wernt fixed yet and now theres even more known issues plus who knows what other issues that players are just now finding out and u expect to throw this on holodeck?

Great work in the past when Dan was in charge but i think these issues should all be addressed and fixed before throwing it to holodeck.
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