Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2661 I'm a Captain
11-30-2011, 07:35 AM
1) Change the ranks so that I'm a Captain at max level not any kind of an Admiral. In one sense this is trivial, but it's starting to sound like you are starting to believe your own propaganda and are actually thinking of putting us in charge of fleets at higher levels. NO! Keep the game focused on each player being in charge of a ship. If you have anything on your 'to do list' other than that SCRAP IT and SCRAP IT NOW!!! For emphasis, change the ranks so we are all Captains in Star fleet not Admirals. I'd hate the demotion but it's just silly now with everyone in the fleet being an Admiral.

2) Boff's are an important part of this game, but we loose that when we form a team. This needs to be changed. Everyone on every (ground) mission should bring one player and at least one bridge officer with them. Maybe you need to cap teams at three players or something. I don't know what the technical side is. I do know you loose something with a team of all players. It shouldn't be that radical a game changer to play with friends.

3) Fishing! Ok, not nearly as important, but I had to list three. Besides aren't we the only mmo without fishing?!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2662
11-30-2011, 07:43 AM
1 freedom, its a not so wide open space as it would seem
2 territory control, give me a goal, make me want to join a fleet and fight an aggressor. i want fleets like in eve. people working together for a common goal
3 that sense of community like you used to find in SWG
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2663 3 goals for this game
12-05-2011, 02:48 PM
1 Fire the current Dev Staff for thier unparalleled destruction of what a game used to be.

2 Crafting is rediculous with this uneccesary fee of dilithium that should go with the old dev team

3 Skills need to become sensable currently they are not you no longer have enough points to have a proper ship let alone do anything on the ground
Lt. Commander
Join Date: Dec 2007
Posts: 120
OK. I've been speaking with the in-game community *INSIDE the game* about the new changes made to our loved & precious *SPECIAL* starships for Admirals like; Dreadnaught (Galaxy-X), armored Intrepid class & maybe other ships.

Seriously, what's with the - Universal Console - ?? It's illogical to make the special ability on these as a console that can be moved around like an item which CLEARLY isn't an item. By doing that, it removes a precious console that was important to have on the ship. Bring back these ships the way they were; people are angry... well... not angry. Maybe... sad, disappointed & discouraged since some of them worked hard to get that special ship.

These ability are specific built-in the design starship upgrades and NOT some console upgrade. Get that ship + that ability. It's ok for lower ranks. However, Admirals ships, Erhhm... NO! Not a very good move.
It has become useless & put in people inventories to rot until the end of times. Think about it for a min...

You know what?!? I can actually FEEL that my ships are misalligned or something. Just like Captain Picard with his starship felt when he told to Geordi about the 2 microns misallignement.

I think that I will do a survey in-game to see how many are thinking the same way about this. These changes to these ships aren't right & if you did received good feedback about that, they are wrong & does not understand the true mechanics. Right now, I'll take my older ships for a ride & probably making them my flagships instead of the retrofits or dreadnaught. You could always make them as *Devices* that can be placed in device slots which might and could be a logical solution. Talked to some players from the french community & it has been most informative. I'll check in later with interviews updates. Bring back our ships to the glory they once were.

SHIP + BUILT-IN SPECIAL ABILITY not SHIP + WITH SPECIAL UNIVERSAL CONSOLE. (Lower ranks may have that, but not Admirals. - We need these spots free for consoles -)

What's the point in having a special ability that you can't use? Because we want our consoles to be there & the ability a part on the ship design. It was better the way it was.

Thank you.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2665
12-07-2011, 05:43 AM
all i can say short term is get the season 5 bugs out of the way lol.
mid-term give the players a borg ground set to grind.(ASAP tho)
interfaction lvling long term,where feds and klingions can do missions together as ive started to see on the STFs,but make it for any mission.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2666 My VOTES...................
12-07-2011, 09:19 AM
Short-term requests.............



# 1). FIX SPACE ABILITIES FOR DIPLOMAT BOFF TRAITS. Please refer to link regarding this issue: Update Diplomacy Boffs.

(Space abilities are still Common quality on Holodeck)

http://forums.startrekonline.com/sho...d.php?t=243590

#2). Please fix the male/Female Diplomat Boff issue in Jiro's store. )Makes if difficult to determine what you are buying).

#3). Please re-do the ESD room icons. (Or, let players choose what they want via a poll).


Mid-term requests...............



#1). ***PLEASE*** MAKE GOOD ON PAST PROMISES FOR THE AMBASSADOR CLASS STARSHIP ***PLEASE, PLEASE, PLEASE***

#2). Please make the Ground skill Tree completely different from the Space Skill Tree so players do not have no pick powers they do NOT WANT, just to get a niche power.

#3). New Orleans Class ship.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2667
12-07-2011, 06:54 PM
Quote:
Originally Posted by FrankieDoo View Post
OK. I've been speaking with the in-game community *INSIDE the game* about the new changes made to our loved & precious *SPECIAL* starships for Admirals like; Dreadnaught (Galaxy-X), armored Intrepid class & maybe other ships.

Seriously, what's with the - Universal Console - ?? It's illogical to make the special ability on these as a console that can be moved around like an item which CLEARLY isn't an item. By doing that, it removes a precious console that was important to have on the ship. Bring back these ships the way they were; people are angry... well... not angry. Maybe... sad, disappointed & discouraged since some of them worked hard to get that special ship.

These ability are specific built-in the design starship upgrades and NOT some console upgrade. Get that ship + that ability. It's ok for lower ranks. However, Admirals ships, Erhhm... NO! Not a very good move.
It has become useless & put in people inventories to rot until the end of times. Think about it for a min...

You know what?!? I can actually FEEL that my ships are misalligned or something. Just like Captain Picard with his starship felt when he told to Geordi about the 2 microns misallignement.

I think that I will do a survey in-game to see how many are thinking the same way about this. These changes to these ships aren't right & if you did received good feedback about that, they are wrong & does not understand the true mechanics. Right now, I'll take my older ships for a ride & probably making them my flagships instead of the retrofits or dreadnaught. You could always make them as *Devices* that can be placed in device slots which might and could be a logical solution. Talked to some players from the french community & it has been most informative. I'll check in later with interviews updates. Bring back our ships to the glory they once were.

SHIP + BUILT-IN SPECIAL ABILITY not SHIP + WITH SPECIAL UNIVERSAL CONSOLE. (Lower ranks may have that, but not Admirals. - We need these spots free for consoles -)

What's the point in having a special ability that you can't use? Because we want our consoles to be there & the ability a part on the ship design. It was better the way it was.

Thank you.
Hmm... I appologize. Didn't remembered that dev blog here.

http://startrekonline.com/node/2699

I am sorry. I thought something was missing.
Lt. Commander
Join Date: Dec 2007
Posts: 120
Short term

1: Excelsior Bridge pack thst many players game wide feel is overdue.

2: A fix to the really annoying cloned Bridge officers on ship interiors bug that started on a few characters but has spread through the game to the great disapointment of all.

3: A working Sickbay on ship interior to save lengthy return journeys to spacedock if you are out of regenerators.

Mid term

1: The ability to transwarp to other members of your fleet in times of need.

2: A formulated plan to allow us to upgrade Sehlats to attack pets to match the plans for KDF targs and saurs.

3: High Stakes Dabo for Vice Admirals.

Long term

1: A working shuttle bay.

2: Fleet Starbases... The fleets have been promised these and let down so long now, we are the gel that holds the community together.. without fleets your game community is a group of strangers so reward us not punish/ let us down.

3: The old preorder stuff finally getting into C-store.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2669
12-08-2011, 08:29 AM
Short- More weapons, we currently have Very Rare, would like to see a relic or legendary weapon set, the Borg items are a great start.

Mid- Raids in Space with no ground combat at all...Ground combat is terrible in this game and having a complete raid with only space combat would be amazing.

Long- Complete overhaul of ground combat, ground combat is what gives this game a bad name to subscribers, every friend i ever talked to says ground combat is why they don't play STO, it is by far the worst MMO gameplay i have ever seen, Space combat is amazing though, that's why im here
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2670
12-08-2011, 09:41 AM
Quote:
Originally Posted by wise_wolf
The old preorder stuff finally getting into C-store.
I second this. I heard there was an exotic weapon available from Target preorders.

I WANT THAT WEAPON!!!!!
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