Prev Previous Post   Next Post Next
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
12-07-2011, 10:44 PM
It is a good system that is taken advantage of by bad people.

The best solution is diminishing probability of rolling a high number on need the more you use it.

That means that if everyone rolls "need" the same number of times (for instance, 0) then the probability of getting something on "need" is 1/n where n is the number of choose need.

However, the more you use need, the lower your rolls will be likely to be, so if you use need more than others in the group and something everyone really wants (say a EDC) is rolled on, your chances of winning the roll will be lower than everyone else.

It is not a perfect solution but it does put in a penalty for those who need everything and I suggest Cryptic implement it.

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off

All times are GMT -7. The time now is 09:47 AM.