> > > Hi Captains! The team continues to investigate an issue where some players may be stuck on a loading screen. We appreciate your continued patience! < < <
Jolan tru Captain!
Welcome to Legacy of Romulus!
If you have purchased a Legacy or Starter Pack, please see this thread for instructions on how to claim your items in-game. (Please see the yellow text in the linked thread for instructions on creating a Reman.) (Not seeing your pack in-game? Please see the lime-green text in the linked thread above for information.)
If you have additional questions about the Legacy or Starter pack, please read this FAQ.
Thanks SO MUCH for all your support, and we'll see you in-game!
- The Star Trek Online Team
***Resolved Issues***
"Login failed for unknown reason" error
Missing additional character slot for current/ lapsed Gold Members
Slow patching in the launcher
A bug that involved Romulan Liberated Borg captains and their skills once they chose an ally
The only Sci skills that get buffed are the ones that do damage, which makes sense since APA/GDF/TacFleet say they boost "all" damage.
GW, Tyken's, PSW, Tractor Beam, and TBR. (CPB is unaffected since it's not real damage)
The thought I was having is perhaps they should not. How exactly would GDF, TF and ApA make a singularity more effective at being a gravity well? Or spacial rift more rifty? TBR I can kinda, maybe see (even TB maybe) since it is an allocation of directed force.
PSW, GW and TykR do not seem that way in form or effect to me.
The thought I was having is perhaps they should not. How exactly would GDF, TF and ApA make a singularity more effective at being a gravity well? Or spacial rift more rifty? TBR I can kinda, maybe see (even TB maybe) since it is an allocation of directed force.
PSW, GW and TykR do not seem that way in form or effect to me.
Game Balance. If tactical powers do not buff Science Powers, a tactical in a science vessel would be totally useless. It doesn't have to make sense. It doesn't make sense from a Startrek Lore perspective to have Federation starships throw around subspace anomalies and the like anyway.
Game Balance. If tactical powers do not buff Science Powers, a tactical in a science vessel would be totally useless. It doesn't have to make sense. It doesn't make sense from a Startrek Lore perspective to have Federation starships throw around subspace anomalies and the like anyway.
I can accept that reasoning....
though a more elegant aproach to balance would make more sense to me.
I can accept that reasoning....
though a more elegant aproach to balance would make more sense to me.
(Of course, there may still be reasons the actual outcome is not balanced. The "naked" damage output of Scatter Volley was fine, but critical hits broke it. That might be a problem in other situations, too.)