Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 DX11 DS9 Black Floors bug
01-05-2012, 01:54 PM
I'm using a GTX 570 with the latest nVidia beta drivers (290.53). Settings maxed except for 2xAA.

Here's a certain hallway in DX9 mode: DX9.

And again, under DX11: DX11.

Yes, I did fully restart the client after switching modes.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
01-06-2012, 11:04 AM
This issue still exists after today's patch.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
01-06-2012, 11:09 AM
Quote:
Originally Posted by MightionNY View Post
This issue still exists after today's patch.
yes same problem
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
01-06-2012, 11:25 AM
Turning Lighting quality to Low seems to correct the problem
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
01-09-2012, 08:06 PM
The same problem, will try the LQ adjustement

UPDATE: Did the test, and yes, reduction kills the Black spots, but it also kills the shine/crisp look on the uniform and other things. Reverted back to ful Lighting Sugesstionossible coding different on the lighting parameters, cause it is not general effect (like a entire room or so), it is a specific area, random as is....
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
01-10-2012, 11:42 AM
I'm having this problem too under DX11, except it appears everywhere. I see it on my MVAM Prometheus, on Qo'noS Orbital Shipyard, and many other areas. I'm running a GeForce GTX 460.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
01-10-2012, 02:44 PM
I have the same DS9 issue and It also appears on the tac Cubes. AMD Radeon HD 6520g which is part of the A6 mobile chipset. Catalyst version 11.12
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
01-14-2012, 03:19 PM
I have had a similiar problems with the black blobs appearing on starships hulls.

I am running Nvida GTX 580 graphics card.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
01-14-2012, 06:08 PM
This isn't just an nVidia issue. I have the same problem with my Radeon HD5850 under DX11.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10 Me to
01-17-2012, 07:24 AM
Quote:
Originally Posted by huntsman11
I'm having this problem too under DX11, except it appears everywhere. I see it on my MVAM Prometheus, on Qo'noS Orbital Shipyard, and many other areas. I'm running a GeForce GTX 460.
Me to I wont bother posting my pics.
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