Go Back   Star Trek Online > Feedback > Builds, Powers, and Game Mechanics
Login

Notices

Reply
 
Thread Tools Display Modes
Join Date: Dec 2007
Posts: 142
Devs, I can tell you guys intended people to have the option of more into Attack or more into Defense, but:


1) There is no base ship hull resists. Once was 40% is now 7%. Stripping resists is part of the reason people are frustrated in the STFs and Red Alerts (well cant survive those STUPID 1-shots anyhow).

2) Investment into these skills is not viable. All 9 skill points equates to 12%, approxmately 5% resistance gain. It's not worth the investment compared to weapons.
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -8. The time now is 01:26 AM.