Lt. Commander
Join Date: Dec 2007
Posts: 120
# 481
01-12-2012, 11:29 AM
Quote:
Originally Posted by Splutter
IMHO TOR isn't a very good MMO - Rift is the best MMO of 2012. Just the world of Rift seems based on the outcome of a brainstorming session with class of 9-year olds. "dragons and space aliens and robots and ponies and elves and time-travel and demons and sea monsters and ....".
Rift? Really??? ok, first time I've heard someone say its "the best"
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 482
01-12-2012, 03:18 PM
Quote:
Originally Posted by Lonesamurai View Post
Rift? Really??? ok, first time I've heard someone say its "the best"
Maybe he meant best of the worst?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 483
01-12-2012, 04:31 PM
Quote:
Originally Posted by Xenor-Nyiad View Post
Maybe he meant best of the worst?
Nope - I guess I sound like a Trion fanboy, but I don't even have a subscription o_O... if you asked me which MMO was the best on the market, I'd say Rift without hesitation.

Technically, imho, the game blows everything else away. It's just that personally I can't stand the setting.

[I'm very much a 'systems' person, and I was simply blown away by what the devs have achieved there]

/shrug

I also like STO ship combat, and the duty roster is good fun. I'm also impressed with what the STO devs have achieved since release - although sadly it's partly an indicator of how early the game was released.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 484
01-12-2012, 04:41 PM
well, after playing rift for 30 days and got bored. i came back to STO.

beta tested and played tor- it a decent game but its very repetitive after maxing out a character even if you level alts . and yet it more repetitive then STO surprisingly. plus the space combat on rails is ridiculous.
So again i find myself resubscribing STO again and this i'll be staying as gold member as this game is worth my $15 month more than any on the new mmo's out there.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 485
01-13-2012, 12:17 AM
Quote:
Originally Posted by Splutter
Nope - I guess I sound like a Trion fanboy, but I don't even have a subscription o_O... if you asked me which MMO was the best on the market, I'd say Rift without hesitation.

Technically, imho, the game blows everything else away. It's just that personally I can't stand the setting.

[I'm very much a 'systems' person, and I was simply blown away by what the devs have achieved there]
I played RIFT during the Beta and bought the collectors edition of the game. I subscribed to the game for the first 6 months of its existence. I believe I am still Grandfathered into one of their monthly sub packages, if I ever do decide to go back to RIFT.

While the game is outstanding as far as graphics, it is only a glorified version of WOW with a slight twist. Don't get me wrong, I love RIFT, and I would still be playing if I could afford multiple subscriptions, but by NO means its the BEST MMO to date.

RIFTS real weakness, if not major flaw is in its lore and storyline. These two concepts in a MMO is THE most important aspects of any MMO. For example: Guild Wars - Granted its an older game and inferior graphically compared to RIFT, TOR, & STO - Yet its lore and storyline is very compelling and I am looking towards GW2.

If you compare RIFT to WOW, TOR, and STO in regards to Lore - the latter 3 have it in spades
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 486
01-13-2012, 01:20 AM
i would never play SWTOR because there is no space content and i love the space ...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 487
01-13-2012, 01:29 AM
Quote:
Originally Posted by BlackV7
I played RIFT during the Beta and bought the collectors edition of the game. I subscribed to the game for the first 6 months of its existence. I believe I am still Grandfathered into one of their monthly sub packages, if I ever do decide to go back to RIFT.

While the game is outstanding as far as graphics, it is only a glorified version of WOW with a slight twist. Don't get me wrong, I love RIFT, and I would still be playing if I could afford multiple subscriptions, but by NO means its the BEST MMO to date.

RIFTS real weakness, if not major flaw is in its lore and storyline. These two concepts in a MMO is THE most important aspects of any MMO. For example: Guild Wars - Granted its an older game and inferior graphically compared to RIFT, TOR, & STO - Yet its lore and storyline is very compelling and I am looking towards GW2.

If you compare RIFT to WOW, TOR, and STO in regards to Lore - the latter 3 have it in spades
I'd partly agree with that - the setting is vital for an MMO, and that implies lore aka 'backstory'.

But the storyline itself? Not very important - good to have one that the player relates to and ideally gets interested in, but it can't be a major driver. (more specifically, the game should work even if the player already knows the storyline - in the case of SWTOR I have big question marks over it's future for precisely this reason).

Otherwise, I quite agree - the lore/storyline of Rift didn't hold my attention at all. They should have licensed a strong IP, or just picked a simple theme - and then added the quirky stuff in an expansion pack.

In some ways SWTOR is 'story over gameplay' and Rift is 'gameplay over story'. (but storys are 'eye of the beholder' stuff, if other people like/can tolerate rift's world then imho it's the best MMO on the market)
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 488
01-13-2012, 03:03 AM
[quote=Splutter]IMHO TOR isn't a very good MMO - Rift is the best MMO of 2012. Just the world of Rift seems based on the outcome of a brainstorming session with class of 9-year olds. "dragons and space aliens and robots and ponies and elves and time-travel and demons and sea monsters and ...."

Quote:
TOR itself is a weak MMO, with a great storyline. But a storyline is not a good driver for an MMO - when the storyline ends, you've got a rather big problem (after running flashpoints twice, the spacebar starts to appeal - but if I press it, the only 'hook' of STO is lost...). I
Do other MMOs really offer more than that, t hough? I get the impression "endgame" in WoW for example is just raiding or PvP. So isn't it in the end a matter of creating enough of these "raids" and enough "PvP" material to support an endgame?

I think story has the advantage that it's always a reason to go back to a game. Let's see what will happen next to my hero and the world. LIke a new movie or TV episode.

Which is why people tend ot ignore Ground Combat Revamp or the Events when they call the last few months a "content draught".



Quote:
One thing TOR gets both right & wrong (which is interesting for STO) is the 'ship interiors'. You often see your ship interior in TOR, something that doesn't happen in STO. On the other hand it takes 4 loading screens per planet change to support this, and it's basically a time sink - which isn't a good state of affairs. This is an area STO could/should improve, although TOR shows the pitfalls of it's specific approach.
Star Wars definitely needs transporters.

Quote:
Another aspect worthy of note is that TOR crafting is done by companions - in STO terms perhaps the equivalent of moving crafting to the duty roster...
Yes. I could see this happen in STO, as well. There are already crafting elements in the DOFF system. I think it might work a lot better than the previous Crafting incarnations in STO.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 489
01-13-2012, 07:14 AM
Quote:
Originally Posted by MustrumRidcully View Post
Do other MMOs really offer more than that, t hough? I get the impression "endgame" in WoW for example is just raiding or PvP. So isn't it in the end a matter of creating enough of these "raids" and enough "PvP" material to support an endgame?

I think story has the advantage that it's always a reason to go back to a game. Let's see what will happen next to my hero and the world. LIke a new movie or TV episode.

Which is why people tend to ignore Ground Combat Revamp or the Events when they call the last few months a "content draught".
IMHO:
- storyline provides a compelling reason to do a quest.
- storyline does not provide a compelling reason to repeat a quest. (branching dialogs are interesting in this respect, you can't branch "that" many times)

The "end-game" is basically the dictionary definition of repetition. If the reason for someone to play a game is just storyline then it's difficult to see how the end-game is ever going to work.

I think SWTOR have got a lot right, but I fear there has been too much focus on storyline, and not enough on gameplay.

[STO space combat is fun without a plot, the same cannot be said of any form of SWTOR combat that I've played]

Quote:
Originally Posted by MustrumRidcully View Post
Star Wars definitely needs transporters.
SWTOR needs them, STO needs them removing o_O. It's a weird, weird mess.

Quote:
Originally Posted by MustrumRidcully View Post
Yes. I could see this happen in STO, as well. There are already crafting elements in the DOFF system. I think it might work a lot better than the previous Crafting incarnations in STO.
Yep - it's also interesting to see SWTOR struggle with crafting - it is extremely difficult to see how to make a good crafting system.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 490
01-13-2012, 07:24 AM
Quote:
Originally Posted by LordManzelot
i would never play SWTOR because there is no space content and i love the space ...
It's coming in an update down the road for sure. Devs already talked about it will be changed. MMOs can change you know. This game is not what it was at launch either. Space here and there is repetitive. But there if you ram into an asteroid it damages your ship. Here you can ram them all day and no damage. It just moves you sideways. Yeah, that's realistic.

Ground here is a joke. And was a bigger joke at launch so Cryptic put some work on it. Still a joke but not as big as it used to be. Thing is, MMOs can change so by what you said, see you in TOR is about 6 months or so. Just avoid the PvP servers because ganking is already running wild since some kiddies hit cap already. Or get in a good guild that will help you beat them down.
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