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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
01-13-2012, 02:00 PM
Quote:
Originally Posted by mhighison View Post
Thanks guys, top men are on it.
"We have top men working on it"
"Who?"
...
"Top Men."
- Indiana Jones: Raiders of the Lost Ark
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
01-13-2012, 03:11 PM
Quote:
Originally Posted by kirian_darkstar View Post
"We have top men working on it"
"Who?"
...
"Top Men."
- Indiana Jones: Raiders of the Lost Ark
Let's hope it works out better here.
We saw how it went there...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
01-14-2012, 01:05 AM
Good to know its being looked at.

Now if you could just get some of the other 'specialty' BOFFs worked on.. even just to have/change commbadges.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
01-15-2012, 01:32 PM
Your Captain's faction: KDF

Your Captain's species: Liberated Borg Klingon

Species of bridge officer that you are having problems with: Ferengi Male

Description of issue: Costume will not accept modifications.

Now....

One bizarre thing.

The costume selection includes formal wear, which is no longer part of the Federation Off-Duty costume slot. Could that be the problem? Does everyone with the bug have the Formal Wear pack?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
01-15-2012, 02:13 PM
Quote:
Originally Posted by Leviathan99
Does everyone with the bug have the Formal Wear pack?
No, I never got the formal wear pack.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 16
01-15-2012, 06:56 PM
Quote:
Originally Posted by Leviathan99
The costume selection includes formal wear, which is no longer part of the Federation Off-Duty costume slot. Could that be the problem? Does everyone with the bug have the Formal Wear pack?
I do have the formal wear pack, yes. The plan was to have an Andorian setting up turrets in a cocktail dress and heels, and currently being robbed of whatever it is I expect to get out of such a scene is an absolute shame.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 17
01-16-2012, 03:03 AM
Quote:
Originally Posted by Resz
I do have the formal wear pack, yes. The plan was to have an Andorian setting up turrets in a cocktail dress and heels, and currently being robbed of whatever it is I expect to get out of such a scene is an absolute shame.
The solution may well be to simply unlock the dropdown for the Marauding BO's costume to allow both Formal Wear and Off Duty.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 18
01-18-2012, 09:25 AM
Quote:
Originally Posted by kirian_darkstar View Post
"We have top men working on it"
"Who?"
...
"Top Men."
- Indiana Jones: Raiders of the Lost Ark

Lol yup, our man Porkins form Star Wars.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 19
01-19-2012, 06:57 PM
I cannot change my renegade bridge officer's appearance either.

KDF Faction

I am a Klingon tactical officer


My Renegade BOFF is a human tactical officer


And as I had stated before, there is no way to change his appearance or clothing whatsoever.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 20
01-20-2012, 09:33 AM
I glanced at a costume save file to debug.

I think the problem all around may relate to the fact that Marauding BOs are technically all new species.

Because of the way factions work, they can't just drop an existing human into the KDF faction. They have to create a new species, a Klingon Empire Marauding Human. (I assume they specified Marauding to leave open the possibility of Klingon humans or Ferengi through other means while flagging Marauding BOs as "group unique" once that tech is installed, which may allow dismissing and reclaiming these BOs at the vendor down the road.)

What this means is that it's effectively a brand new species with copy-pasted permissions for things like traits, skills, and costume data. At present, this means that the permissions don't allow dressing up the marauding BO in a KDF uniform but also aren't properly allowing for an off-duty outfit, which was changed in the S5 code merges and is faction specific. This created issues that would not have existed if they were just allowed to wear Starfleet uniforms like their corresponding diplomatic counterparts.

All in all, I can say with some certainty that the simplest but least satisfying short term fix would be to flag these BOs to use KDF uniforms and, longterm, work on the tech to allow a costume slot dropdown that gives some BOs access to off duty costumes. (A side benefit might be that Diplomatic BOs could get Starfleet uniforms in the future and Cryptic could do cool things in the future like having MACOs with the option to wear MACO gear.) I'll also note that this does very little for non-customizable BOs like the Breen or Reman as those costumes are architecturally different, not being player costumes.

What would people think about that as a quickfix? Having Marauding BOs wear KDF uniforms for now with a longterm goal of allowing Marauding BOs to wear off-duty costumes and Diplomatic BOs to wear Starfleet uniforms?

I realize I'm speaking for Cryptic but I've intuited a lot about their engine and database architecture.
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