Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
01-20-2012, 05:05 AM
Originally Posted by ExcelsiorStrivings
Can't think of any reason to run 3 "team" powers.
Tactical Team for distribution of high shield power to shield that is being attack by an enemy, good against escorts and clearing tactical debuffs.

Engineering Team for Hull healing and clearing engineering debuffs.

Science Team for Shield Healing and removing Science debuffs.

PS. - Rivyn13: Sticking a Reverse Shield Polarity on there instead of ASIF would make your Vo'Quv more tanky on the shield tanking area (that is, put it there for survivng longer against escorts). Use it correctly and it works brilliantly

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