Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
01-23-2012, 12:04 AM
Quote:
Originally Posted by Rehpic
It is the number one goal for the programming team right now to stop doing daily restarts. We have people working nights and weekends(myself included) until this gets fixed. It requires some restructuring of the code in our database that handles saving of character updates to disk, so needless to say we are being careful and testing thoroughly. We are pushing updates to Tribble once or twice a day and running artificial load tests internally.

I'm not going to make a promise for when exactly it will be, but I wanted to let you know that we are taking it seriously and are making good progress toward reducing the number of required restarts.

Lead Programmer - Star Trek Online
Cool yer Jets, continually complaining ain't helping...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12 Just as well I reckon
01-23-2012, 12:23 AM
I wont have my net hook up at my new place at least for another few days...so this doesnt bug me.....not in the slightest.

Then again this is a restart right? What Cryptic restart wouldnt be proper like they did it at the first launch....kinda eerily the same IMO......
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
01-23-2012, 12:29 AM
I think theres a way to control the forum rage AND allow for daily downtime: "Make it a Daily"... Reward 480 or 1000 or somthing like that Dilithium Ore to all Gold accounts for each of theese...

... problem solved: it's a daily mission... and you dont even have to be online to do it xD
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
01-23-2012, 12:37 AM
18pm - 20pm. Ouch. Any client patching going to happen?

Quote:
Originally Posted by anazonda View Post
I think theres a way to control the forum rage AND allow for daily downtime: "Make it a Daily"... Reward 480 or 1000 or somthing like that Dilithium Ore to all Gold accounts for each of theese...

... problem solved: it's a daily mission... and you dont even have to be online to do it xD
I love it.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
01-23-2012, 12:37 AM
Is this updating really necessary, create 2 copies of shard and update other while playing inside other?
Just make those shards use same dataserver?

It's really annoying as European that you guys stop my gameplay just right after i have played few hours.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 16
01-23-2012, 12:57 AM
Quote:
Originally Posted by KitsuneRommel
18pm - 20pm. Ouch. Any client patching going to happen?
Actually it's 17:00-19:00... I know not much better. But it would be nice if they at least could make it one hour earlier.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 17
01-23-2012, 01:09 AM
Quote:
Originally Posted by Armsman View Post
The Dev Rephic posted something RE: The Server situation (link)

(Just FYI - it appears they're not happy campers regarding it either.)
Thankyou for this.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 18
01-23-2012, 01:19 AM
Begining of an new year, there's bound to be loads of updates and patches, i'm sure next month they'll calm down on the maintenace. And for the ones who say i'll play star wars instead, "You really think thats going to be any diff once its bin out a while".
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 19
01-23-2012, 01:20 AM
Quote:
Originally Posted by Vampir888 View Post
Actually it's 17:00-19:00... I know not much better. But it would be nice if they at least could make it one hour earlier.
You do realize we have multiple timezones in Europe too? 16 UTC = 18 EET.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 20
01-23-2012, 01:36 AM
Quote:
Originally Posted by KitsuneRommel
You do realize we have multiple timezones in Europe too? 16 UTC = 18 EET.
Bah... CET is the only real european time.

But ohm... yeah you are right.
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