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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
01-25-2012, 04:02 PM
now the question remains.. how long until this is actually confirmed by cryptic or is it just another visual bug? O
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
01-25-2012, 04:06 PM
Test Shield Resist Powers too guys. I know they are supposed to be Multiplicative, but right now I'm seeing Additive shield resists (it was 1 am when I did that test so maybe my mind buggered up on me)
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
01-25-2012, 05:28 PM
lol.... maco
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
01-25-2012, 11:49 PM
Quote:
Originally Posted by mancom
I have done more tests and I can confirm the data in the first posting of this thread.

It seems that someone screwed up the 10% resist thing (like multiplying by .1 instead of .9) and therefore the MACO shields are always at the resist cap of 75%.

Bug report: #1,263,048
Ah, bug reports. Everyone that has tested the issue file one!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
01-26-2012, 02:48 AM
Quote:
Originally Posted by matteo716 View Post
now the question remains.. how long until this is actually confirmed by cryptic or is it just another visual bug? O
the only one that can answer to you is the one that no one can nominate....

Voldemort.....part 3.....
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 16
01-26-2012, 06:33 AM
I have just come to think of it this way.....

MACO shields are just street legal double shielding....

"Those guys want to get US on a podcast and throw hax accusations at us? Fine, we will "fix" it by hiding the way it can be seen in the combat logs....AND give them a shield that acts the same way, but is sanctioned by us. That'll show 'em..."
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 17
01-26-2012, 07:35 AM
just picked up the MACO shield after reading this. Thanks!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 18
01-26-2012, 07:36 AM
Quote:
Originally Posted by Dravenlee_OBarr
I have just come to think of it this way.....

MACO shields are just street legal double shielding....

"Those guys want to get US on a podcast and throw hax accusations at us? Fine, we will "fix" it by hiding the way it can be seen in the combat logs....AND give them a shield that acts the same way, but is sanctioned by us. That'll show 'em..."
chuckle quite amusing
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 19
01-26-2012, 08:24 AM
the khg does not have the resistance but i seam to get missed like crazy like my bop is super hard to hit. As far as maco i do think it is a bit over the top but it makes people actually use tactics on killing escorts and not just ok everyone target the escort boom! and they can now actually stay in a fight 1vs1 against my cruiser which is so tanky and healbotish i dont need the maco to survive!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 20
01-26-2012, 09:16 AM
Thank you for the thorough analysis! I was able to reproduce this internally, and applied the data fix last night. Should show up very soon on the live servers.

Here's the explanation of what happened: http://forums.startrekonline.com/sho...&postcount=155
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