Lt. Commander
Join Date: Dec 2007
Posts: 120
# 21
01-27-2012, 08:34 AM
Ok so I took FOREVER to get to Lt Com 10 or so. The Doff system came out and with Q weekend I leveled to VA just doing a few missions and tons of Doffs. I would wake twice at night to cash them in and reset new ones and go back to bed. As a result, I am now VA and having a blast because I still have most of the game content available to play through YAY! HOWEVER I recognize that I have no business going anywhere near the STFs. I have read a bit about them but I have the sense to know that I would be a indifference to the group. My plan is to work completely through all of the episodes first. The last thing i want is to end up doing what you guys say is typical for STF pugs. Do i want my borg sets? you betcha! However I have no problem waiting until I am properly geared and experienced enough to even try.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 22
01-27-2012, 08:36 AM
Well, come on now, people. Aren't you being a bit harsh there?

First of all, EVERYTHING about STO, except for the STFs, is very casual-friendly and can be done by just about anyone on the default difficulty setting. If you die, you just respawn a couple feet away and rush right back to the fight. For the better or worse, it absolutely doesn't matter what setup or skills you use, whether you have any clue what you're doing AT ALL, if you just keep on running back you'll eventually get through any fight.

Whether or not this is a good design idea is a different matter entirely and could fill a whole new thread, but right now, this is simply the way it is. The biggest part of content in this game is absolutely fool-proof. Use 50/50/50/50 settings, single beams on an escort, white and green gear everywhere around and you'll still succeed, with zero clue what's going on.

And now you take those exact same people, who just play, who don't read up on what skills, gear, ships etc to use and put them on an STF. Of course they're doomed to fail! And the leveling curve has nothing to do with it - up to this point there is simply no punishment for failure. In fact, you *can't* actually fail before you get to the STFs.

Thing is, this is nothing new. It has always been that way since the first time they added STFs. You all know it. So don't join random people on there, unless you're prepared to fail and you can live with that. It's that simple. You're all part of some big fleet, you all have talented friends you know and love. Invite those, play with people you know, people who aren't completely clueless and that's that.

The LFG tool is a fun little helper to get you into a random group if you can't be bothered to hand-pick the people you play with. But expecting those random teams to be highly proficient wouldn't be overly realistic.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 23
01-27-2012, 08:56 AM
I am absolutely NOT very good at the STF's...

That being said, the last 6 (Normal) Space ones I have done with Complete Strangers, have all been Complete Successes.
(I don't go into Elite ones, I know better )

I'm either really, really lucky or folks are beginning to figure out just what has to be done in them.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 24
01-27-2012, 09:23 AM
Quote:
Originally Posted by Engraverwilliam View Post
Ok so I took FOREVER to get to Lt Com 10 or so. The Doff system came out and with Q weekend I leveled to VA just doing a few missions and tons of Doffs. I would wake twice at night to cash them in and reset new ones and go back to bed. As a result, I am now VA and having a blast because I still have most of the game content available to play through YAY! HOWEVER I recognize that I have no business going anywhere near the STFs. I have read a bit about them but I have the sense to know that I would be a indifference to the group. My plan is to work completely through all of the episodes first. The last thing i want is to end up doing what you guys say is typical for STF pugs. Do i want my borg sets? you betcha! However I have no problem waiting until I am properly geared and experienced enough to even try.
The Borg are different enough to the other NPCs that it makes little difference whether you've played the other arcs or not. Nowhere else will you face as many roots/ tractors, shield drains, very powerful torpedoes and on the ground have required a level of coordination that won't have been required anywhere else, the only other NPCs that use as many abilities are the Romulan's.
The best thing you can do if you want to try them but aren't sure you can manage is to just announce you've just hit VA and haven't run an STF before. You may get a tool that thinks he's too awesome to teach you but more than likely someone will explain what needs to happen.
If you do want to give them a go and will be Pugging then I'd recommend Infected first, on Normal it's pretty straight forward (KA is probably easier but if you don't know how to use the control room and no one else does the PuG will usually fail) and doesn't require anything amazing until you get to Rebecca's chamber. Just remember to take single bolt weapons (Sniper Rifles, Compression Pistols), a Pulsewave of a different energy type, Hypo's and a Remodulator and you'll be set. And make sure you monitor Team chat, that's whee the important information will be.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 25
01-27-2012, 09:55 AM
Quote:
Originally Posted by Militis View Post
The Borg are different enough to the other NPCs that it makes little difference whether you've played the other arcs or not. Nowhere else will you face as many roots/ tractors, shield drains, very powerful torpedoes and on the ground have required a level of coordination that won't have been required anywhere else, the only other NPCs that use as many abilities are the Romulan's.
The best thing you can do if you want to try them but aren't sure you can manage is to just announce you've just hit VA and haven't run an STF before. You may get a tool that thinks he's too awesome to teach you but more than likely someone will explain what needs to happen.
If you do want to give them a go and will be Pugging then I'd recommend Infected first, on Normal it's pretty straight forward (KA is probably easier but if you don't know how to use the control room and no one else does the PuG will usually fail) and doesn't require anything amazing until you get to Rebecca's chamber. Just remember to take single bolt weapons (Sniper Rifles, Compression Pistols), a Pulsewave of a different energy type, Hypo's and a Remodulator and you'll be set. And make sure you monitor Team chat, that's whee the important information will be.

I agree completely and support this. Just get the best gear you got, read the wiki, and queue up. Tell them its your fight time and they should start helping you at that point. I have run KA Ground where I am the only one who has ever done it before.
It is where you belong really, at least in my opinion. I run them to help people out.

All I ask if you see me is to please stay with the group. Don't aggro stuff. Don't go exploring. Don't run ahead. With any luck, we will get the optional as well. I pass on all gear in those mission so you can get it and put it to good use.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 26
01-27-2012, 10:07 AM
Quote:
Originally Posted by KitsuneRommel
Rules of the PUG:

1. Never talk except to trash talk others
2. Never listen, or do exactly the opposite of what people ask
3. Use 50/50/50/50 power settings
4. Use a nonsensical set of weapons
5. Use white consoles you got as a Lt.
6. Never bring hypos
7. Never bring regenerators/components
8. You don't need a remodulator
9. If you die keep spamming "Help!" even if the respawn point is 10 meters away
10. Run into the control room in KA and start opening the shields at random while people are still clearing the room
11. Never assist DPSing something
12. NEED everything

Did I miss anything?
Pretty much sums up the pugs since the new versions came out!

The only way to enter a pug nowadays is if you go in thinking you will have to do most of the work yourself, if you want the optional
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 27
01-27-2012, 10:10 AM
Quote:
Originally Posted by KitsuneRommel
I pugged plenty of 5-man heroic instances during Cataclysm which was no snoozefest like WotLK. Guess what the difference was?
Check the forums for the complaints about the 25 man looking for raid group pugs. I've seen dpsers doing sub 10k dps in there.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 28
01-27-2012, 10:59 AM
Quote:
Originally Posted by vipermjd View Post
The key with Rebecca is having an engineer with a cover shield. All stand in the Southeast Platform. Put up the shield. When you turn "Blue" or targeted duck behind the cover shield. The spread out thing does not work. The hide by the door does not work. You need to bring your own cover. My fleet did this before they changed the STFs and used to do 3 or 4 infected a night. I still have a bunch of engines in my vault. That tactic is the same now with the ground.
What if you don't have an engineer? (And getting a pug to actually hide behind the covershield when they have the blue circle...)

Quote:
Originally Posted by ainu
Check the forums for the complaints about the 25 man looking for raid group pugs. I've seen dpsers doing sub 10k dps in there.
There's no 25 man raids in STO. Even the starter instance are harder than normal STFs. There's also no gear check for elites like WoW has (or had?).
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 29
01-27-2012, 01:45 PM
Elite missions should be locked until a player has at least the following accolades:

Quadra Sigma Service Medal (25 runs of KA ground or space)
Sibiran Service Medal (25 runs of Infected ground or space)
Vorn Service Medal (25 runs of The Cure ground or space)
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 30
01-27-2012, 03:32 PM
my problem isnt so much that they dont know what to do my problem is that they have not the gear or experience to play the missions. you level up so fast now that you cant learn what is the best way to outfit your ship, i am still making changes even now. But well i think i will let Dr Crusher give a medical view on what i think.
The point i am making is that for every good person that pays attention looks at the detail and outfits there ship for what they think is right you get ten who dont. ten who go in to an STF in an escort with just beam arrays or a bunch of consoles fitted that are level 6 or someone who doesn't know how to use there skills properly.
The STFs were made to be the endgame content the stuff you do when you know the game and have finished everything else the game has to offer but we are finding people who just dont know what to do in the game in general.
My Klingon has only just reached level 44 and i dont play him often. i havent even done the Fek'ihri missions yet the second ones on the list and have been invited by Admiral D'vak to take part.
What i want is for them to change it so that in addition to the level basis you have to complete all the basic missions upto a certain point say after the Unidine missions. At least then you have had to go through the game and will have at least a basic understanding of what to do and how your character and characters ship works.

Please tell me if thats unreasonable and i should just get used to seeing people attacking a gate when the transformers arnt down yet
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