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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
01-28-2012, 08:54 AM
Quote:
Originally Posted by rlaffargue
doing a turret beam combo with the Bortas on tribble. CSV + FaW, and weapons power stays decent the whole time. Not gonna with torps on this one. This is what the Fed dreadnaught cruiser should prob have been back in the day. Oh well :-p
are turrets still viable? Do they do any dmg?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
01-28-2012, 09:01 AM
Quote:
Originally Posted by mikey22805
are turrets still viable? Do they do any dmg?
.8x the damage of a Beam Array. With 4x Tac consoles, they should be the equivalent of a 3-Tac console Cruiser's beams... except you'll have 2 copies of RF/SV to back them up in addition to a Beta.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
01-28-2012, 02:04 PM
Quote:
Originally Posted by mvs5191 View Post
.8x the damage of a Beam Array. With 4x Tac consoles, they should be the equivalent of a 3-Tac console Cruiser's beams... except you'll have 2 copies of RF/SV to back them up in addition to a Beta.
is this accurate? Doesnt turrets loose much more damage on longer range?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
01-28-2012, 02:38 PM
Quote:
Originally Posted by thumappp
is this accurate? Doesnt turrets loose much more damage on longer range?
Yeah, they're just like Cannons with a range/damage drop off.
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