Why is the maximum tip 100DL? I tipped my buddy last night to try out the feature and that was the max I could tip. )=
If 10 people play a Foundry missions and donate 100, that author just made 1000 R-Dil.
100 people? 10,000 R-Dil.
If 800 people in the span of ten days play the mission, that author just made ten days worth of R-Dil without actually having to grind.
800 people over ten days isn't an unreasonable figure, either. Easily, tens of thousands of people the game every day. I would imagine just from sheer weight of numbers, a popular Foundry author could make enough Dil for at least a while to never have to grind.
And that's if these people donate max after just one mission. Some might only donate 60 and do it for two missions.
And what's more, 100 Dil is a relatively paltry amount for any one person. Someone who really liked a mission that had a few thousand Dil just sitting around might not think twice about donating 100.
It's a good idea. However it will only work for the people at the top of the already 'flawed' rating system.
There are so many good missions and excellent authors that will never get even a whiff of dilithium because of this, which is a tragedy...
Please... please... come up with some way of making the system fairer in general. So many missions go unplayed whilst the 'top' missions receive all the attention.
p.s. I'm not saying they don't deserve it, they do, but so do the others
Agree with you!
But Ive loss all my hopes with the foundry.. I unpblish all my 4 storys, not beacose they were bad in the list (they went very good) but the tool bored me, not update in months and months...