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Lt. Commander
Join Date: Dec 2007
Posts: 120
Sorry guys, the incorrect patch notes were posted. The only change in this build are infrastructure changes to help performance of the servers under heavy load. The items mentioned in the previous patch notes will be coming soon.

(edit: It was not Zero's fault, we changed plans and didn't tell her soon enough)
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
02-03-2012, 06:07 PM
when is auto fire getting fixed?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
02-03-2012, 06:41 PM
when is auto fire getting fixed?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
02-03-2012, 06:52 PM
Yes, please, fix auto fire ASAP!!!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
02-03-2012, 07:00 PM
Quote:
Originally Posted by ZeroniusRex
We will be bringing the Tribble server down for maintenance to apply a new update.
ST.17.20120129b.13


General:
  • One dilithium vendor on Qo'noS, K'Tarl, was undercutting his competitors by illegal amounts for very rare endgame gear.
    • He has been taken before the high council and reprimanded for engaging in illicit barter.
      • In accordance with Klingon law, his prices have been adjusted.
I'm surprised he wasn't executed!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6 Um ok fine n good
02-03-2012, 07:14 PM
But please tell me your gonna make things a wee more stable? Oh yea and not to break with the theme of replys....

What about autofire?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
02-03-2012, 07:30 PM
Sorry guys, the incorrect patch notes were posted. The only change in this build are infrastructure changes to help performance of the servers under heavy load. The items mentioned in the patch notes above will be coming soon.

(edit: It was not Zero's fault, we changed plans and didn't tell her soon enough)
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
02-03-2012, 07:32 PM
Quote:
Originally Posted by Rehpic
Sorry guys, the incorrect patch notes were posted. The only change in this build are infrastructure changes to help performance of the servers under heavy load. The items mentioned in the patch notes above will be coming soon.

(edit: It was not Zero's fault, we changed plans and didn't tell her soon enough)
So auto fire isn't fixed then?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
02-03-2012, 07:51 PM
Quote:
Originally Posted by Sparhawk_Mike
So auto fire isn't fixed then?
Looks like auto-fire will be installed on Tuesday (j/k) :p

I'm sure we'll get an answer as soon as they have an answer to give us, we'll just have to be patient use this workaround (here: click) until then.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
02-03-2012, 08:06 PM
Quote:
Originally Posted by Alecto View Post
Looks like auto-fire will be installed on Tuesday (j/k) :p

I'm sure we'll get an answer as soon as they have an answer to give us, we'll just have to be patient use this workaround (here: click) until then.
Hehe :p. I'm aware of the work around, just looking for confirmation the upcoming Holodeck maintenance will not include this (apparently it does not).
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