Lt. Commander
Join Date: Dec 2007
Posts: 120
# 21
02-09-2012, 09:55 AM
Add the perigrine fighters for feds so klingons and feds are somewhat on equal terms at least, not fair they can cloak and spam bloody fighters and even spawn briels.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 22
02-09-2012, 10:02 AM
Quote:
Originally Posted by MrXT View Post
Add the perigrine fighters for feds so klingons and feds are somewhat on equal terms at least, not fair they can cloak and spam bloody fighters and even spawn briels.
Peregrine Fighters have been in the C-Store for some time now.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 23
02-09-2012, 10:10 AM
Quote:
Originally Posted by MrXT View Post
Add the perigrine fighters for feds so klingons and feds are somewhat on equal terms at least, not fair they can cloak and spam bloody fighters and even spawn briels.
No carrier can cloak...do you even know Klingon ships?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 24
02-09-2012, 10:13 AM
My point was that the differences are not the earth-shattering OP "I win" differences that many think they are in combat. Each faction has strengths and weaknesses that have to be used properly or overcome smartly to ensure victory or at least the chance there-of.

Quote:
Originally Posted by Shinkuu_Akagan
I would not call the Klingons truly OP in most cases but these days with the consoles being free to fly around this may become more the case... Ships with BOTH Theta Vents AND Eject Warp Plasma?... Ouuuuch. The Leech console going on just about EVERYTHING?... Whole fleets deploying Aceton Assemalators?
It'll be nasty, thats for sure but given the number of Federation scienc ships ingame and the 3-4 science consoles they have availible to mount P2W the feds are not losing out as much iether.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 25
02-09-2012, 10:33 AM
This old song... Klingons are just different. Feds can win matches just as well if they know what they're doing. How do I know this? I have 6 characters, 3 of each class on each side just for variety. 4 of those are max level, 2 40+.

Stop complaining about klingons and roll a max level klingon to find out how the game actually works.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 26
02-09-2012, 02:08 PM
Quote:
Originally Posted by Roach View Post
Snip! the text wall

Do some research before you start jumping at shadows and blaiming your poor PvP experiences .
You should practice what you preach as I don't PVP, I am totally PVE..

Unsubscribing this thread because people don't care to have a reasonable discussion.

Cheers
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 27
02-09-2012, 02:38 PM
Quote:
Originally Posted by Captain_Starblazer View Post
Well, I decide to make a new character on the klingon side because of the carriers I saw that the feds can't have..Which is not very fair.

Some other things I found that make the KDF with total advantages over Fed Ship

Seems some KDF ships can has up to 5 'Universal' BO positions, so you can put anything you want there 5 tactical officers if you want. While Fed is restricted to set BO positions

Seem the Klingon Raiders (Escorts) have up to a 26 turn rate (and that without skills) where the best Federation Escort has a max of 17.

And this is fair?
Feds have a carrier killer.

I suggest learning to fly one.

Just because someone has rocks, doesn't mean every side should have rocks. Some should have more paper, others more scissors.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 28
02-09-2012, 04:24 PM
Starblazer.. You started this thread.. People inform you are not only wrong but show you HOW and WHY you are wrong and you unsubscribe to the thread YOU started..

KDF ships are not OP..period they arent. If anything the brand spanking new BortaS is a fine case in point..

KDF players are beating thier heads on desks trying to put togther viable builds for it and are managing to put some together that aren't to horrid... But all in all in not a very viable ship and its stats just don't fit real well in the KDF lineup as an actuall Klingon ship.

Utterly tired of hearing Fed players whine that KDF ships are OP..

Learn how to put togther a ship and skill build and BOFF and DOFF setup to compliment it. When you actually learned to put a build together come back and complain about KDF ships and bring some numbers to the table next time.

And just a little heads up for you...

KDF players have been getting the short end of the stick for 2 years now as far as overall game content. Thats left us with not much to do but PvP untill only very recently.. Its not the ships kicking your but.. Its raw player experience...

If your going to complain KDF ships are OP and need to be nerfed then you had best put on some asbestos BVD's witha full coverage flame retardent suit.... KDF ships got nerfed hard back in season 2 and 3, and we've always had less KDF ship classes to play with..... we've always had less... so don't expect to get a polite recerption saying KDF needs anything taken away.

SO yea.. great way to influence people and make friends dude.

Khemaraa Iron Hand sends

p.s. I'm not your enemy.. I'm actually trying to help you... I'm just not choosing to be overy polite about it.
It's a Klingon thing.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 29
02-09-2012, 09:20 PM
Thread moved to the PvP Gameplay feedback section...

P.S. Please keep it civil; I know you can all have a constructive discussion without flaming each other. I'll be back to check in tomorrow, good night...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 30
02-10-2012, 01:08 AM
99% of the people in this thread have no idea what they're talking about.
Reply

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