Lt. Commander
Join Date: Dec 2007
Posts: 120
# 21
02-10-2012, 11:12 PM
Quote:
Originally Posted by Shinkuu_Akagan
Give you a great example... You know those enemies in KA or Cure that you have to kill to prevent them from killing the Kang or going through the portal? My MVAE can wipe the floor with them in mere seconds. No Cruiser can do that.
Are we talking normal or elite? Because on normal my Marauder can do that without breaking a sweat.

On elite... more seconds are required. But they still go down pretty quick.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 22
02-11-2012, 01:02 AM
Another option to consider for endgame is a cannon build on an Excelsior or Vor'Cha. Works really well for just about any class for PVE.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 23
02-11-2012, 02:09 AM
in Elite STFs:

Cruiser's can't heal (ships that explode instantly can't be healed !!! )

Cruiser's can't do enough DPS (because of the stupid BOff layout, 2 low level TAC BOff slots is NOTHING, let's ignore the oddysey for a second and think Sovereign and Galaxy Classes), if you have 3-4 Cruisers in an STF you will loose the DPS race against the Optional Timer every single time, oh sure you can *complete* the mission but you just aren't fast enough for the optional.

Cruiser's can't Tank over duration because they die *almost* as easy against the one shots, so Cryptic you can keep your Threat Generation, i still have better chances to heal the Escorts (that not get hit by the one shots but by normal damage) than to heal myself for a minute after ONE of those one shots.




And personally i never liked SCI ships either, or high level SCI space abilities for that matter.
My SCI Char is sitting in an MVAM Prometheus, doing good damage, and producing nice PvE pet spam with MVAM + Holo Ships, also i can use Tractor Beam repulsors to push back any Probe Spame.
And btw. i am using 3 Dual Beam Banks in front and 2 Beam Arrays in the back + BFAW + BO3.

If the one shot cubes shoot down my NPC pet spam, the players are still around to shoot the Cube too.



KDF Carriers aren't half bad either, didn't fly one yet myself, but it makes sense to stay out of range of the Elite TAC Cube and only send in your NPC spam, out of range you can easily throw all your heals at the Escort players without fearing to get hit yourself (as long as they stay in range at least).
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 24
02-11-2012, 02:25 AM
Quote:
Originally Posted by Resz
Are we talking normal or elite? Because on normal my Marauder can do that without breaking a sweat.

On elite... more seconds are required. But they still go down pretty quick.
I am talking about Elite really though I have seen Cruisers struggle very hard with the probes and spheres on Normal KA as well.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 25
02-11-2012, 02:29 AM
A well built cruiser with the correct BO choice can do fine on elite STFs. The issue is that most pug cruisers you see in elite STFs aren't. That is why most people seem to want escorts.

A badly played Cruiser in an elite STF is detrimental. A badly played Escort...is at least more damage than the badly played Cruiser.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 26
02-11-2012, 02:32 AM
Seems to work great for me
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 27
02-11-2012, 02:32 AM
Quote:
Originally Posted by CptBANG View Post
in short:

Cruiser's can't heal (ships that explode instantly can't be healed!!!)

Cruiser's can't Tank over duration because they die *almost* as easy against the one shots, so Cryptic you can keep your Threat Generation, i still have better chances to heal the Escorts (that not get hit by the one shots) than to heal myself for a minute after ONE of those one shots.


and personally i never liked SCI ships either, or high level SCI space abilities for that matter.
My SCI Char is sitting in an MVAM Prometheus, doing good damage, and producing nice PvE pet spam with MVAM + Holo Ships.
If the one shot cubes shoot down NPC spam, the players are still around to shoot the Cube.


Carriers aren't half bad either, didn't fly one yet myself, but it makes sense to stay out of range of the Cube and send in your NPC spam, out of range you can easily throw some heals at the Escort players without fearing to get hit yourself.

If the ship is not a paper airplane then a Cruiser CAN save it from the one shot torps. You must do two things though: A) Ensure their shields are up and the facing towards the Cube is good and B) Get some Hull Resistance via ASIF and HE going on before it hits. This would be made muuuch easier if we could you know... SEE THEM...


Sciships are pretty powerful and a great boon. Nothing makes a Tact Cube more pathetic faster than a few Tyken's III's ravaging its power to nothing. It makes it inert except the invisotorps. Gravity Well III is real handy during the rest of the fight as well.


Carriers are AWESOME at STF's. Their pets do a lot to keep enemies occupied and kill things. They bring Science Ship type abilities with them AND they can Tank. I find the best way to tank a Cube is either to sit on its roof with my Carrier and have a mate keep extra heals on me or swoop in and drop some abilities on it, like Tykens and Sensor Scan etc.., Brace for Impact and slip back out. This way I survive the Invso Death Torp and let my pets and abilities annoy the heck out of it so it keeps focused on ME not my friends. Just ride that 10K mark.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 28
02-11-2012, 02:33 AM
I run all the STF's in the exploration Refit, got a dual beam and 2 beams and 1 quantum front, and 3 beams and a quantum in back, usin aegis set. Set it up to tank, and I can hold aggro. I do get one shotted periodically on Elite by that massive torp hit. But otherwise I keep the escorts up by keeping and holding aggro. when i gotta compete with an escort that has the THREAT GEN i have no problem letting them die, they earned it for speccing into it. Pay em no attention. I've gotten optionals very easily in most cases and when i need the handling of an escort, just drop the saucer and give it hell bud. Works out pretty well for me. WIth cruisers its about bringing utility to a group with your weps and your boff skills. All my energy weps at tetryon i burn down shields pretty quick, opening the door for escorts to burn down the hulls however they want. For tac skills using FAW and Spread, works out well in PVE. In PVP, cruisers are about useless though, cant turn or keep up with your prey. specced into weps and shields and hull across the board and I do pretty well. My Eng Tank Cruiser is actually my favorite toon. I got an Escort with a Tac also VA and hes kinda fun... but i can take on about anything in that Venture class and win 99 times out of 100 in pve. PvP, against other cruisers i do pretty well... tacs gimme fits but i dont pvp much anymore either so... do with that what you will.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 29
02-11-2012, 02:45 AM
Quote:
Originally Posted by rumblestrip View Post
I run all the STF's in the exploration Refit, got a dual beam and 2 beams and 1 quantum front, and 3 beams and a quantum in back, usin aegis set. Set it up to tank, and I can hold aggro. I do get one shotted periodically on Elite by that massive torp hit. But otherwise I keep the escorts up by keeping and holding aggro. when i gotta compete with an escort that has the THREAT GEN i have no problem letting them die, they earned it for speccing into it. Pay em no attention. I've gotten optionals very easily in most cases and when i need the handling of an escort, just drop the saucer and give it hell bud. Works out pretty well for me. WIth cruisers its about bringing utility to a group with your weps and your boff skills. All my energy weps at tetryon i burn down shields pretty quick, opening the door for escorts to burn down the hulls however they want. For tac skills using FAW and Spread, works out well in PVE. In PVP, cruisers are about useless though, cant turn or keep up with your prey. specced into weps and shields and hull across the board and I do pretty well. My Eng Tank Cruiser is actually my favorite toon. I got an Escort with a Tac also VA and hes kinda fun... but i can take on about anything in that Venture class and win 99 times out of 100 in pve. PvP, against other cruisers i do pretty well... tacs gimme fits but i dont pvp much anymore either so... do with that what you will.
The Galaxy R is a whoooooooole other beast though... I LOVE mine... Maybe when the Odyssey gets its top removed I will love that too. Being able to go from slow clunky cruiser to fast hard hitting War Ship is a MAJOR boon for the R and makes it a totally different animal in both PvE and PvP.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 30
02-11-2012, 03:40 AM
Play what you enjoy, not what other players tell you to do. Everyone playing style and goals are different.
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