Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
02-13-2012, 01:14 PM
Quote:
Originally Posted by bmr1580 View Post
Hey hey, I'm more than willing to help out this program if need be. I'm an experienced Sci/Sci, who feels that the game needs more good competition.
hit me up in game and we'll work something out.

Quote:
Originally Posted by bigduckie
I've been practicing tac/tac bop as of late but I'd be more than willing to pull Resurrection Drone out of her alcove for a good teacher.

If accepted I may need to buy a respec token as last I recall I respecced just to train a skill for some one.

I will admit though. I havent flown her in forever because I dont particularily like fed pugs and I only FvK.
hit me up in game and we'll get started asap.


Quote:
Originally Posted by Naevius
I'd sign up. What I'd also like to see would be a post like the one Zorena did on an escort build, combined with some discussion of tactics.

I've found sci/sci to be particularly tricky to do right.
ill read his thread then and see what he did and make my own. also sign up to teach or be taught?


Quote:
Originally Posted by mvs5191 View Post
I'll sign up!

I need to find out how you and Era never die in your Scis and Cruisers >.<
hit me up in game then dude. ill lay out what im doing for ya.

Quote:
Originally Posted by Roach View Post
Can I advertise this on the KDF Assistance chat channel?
im not very handy in a klingon ship but feel free to point them this way.


i can not stress enough for those who want me to help message me ingame via mail or pm. itll make things a lot easier for me. also if you could include what sci ship and loadout you would like to do would be a big help too.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
02-13-2012, 01:26 PM
Maybe I should sign up for this. Sci/Sci is the one combination that I have never really tried.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
02-13-2012, 01:27 PM
Quote:
Originally Posted by mancom
Maybe I should sign up for this. Sci/Sci is the one combination that I have never really tried.
sure thing i can start tomorrow or at your earliest convience with you if youd like.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
02-13-2012, 01:30 PM
I suppose I shouldn't steal your time. There are probably other players out there who need more help than I do.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
02-13-2012, 01:34 PM
[quote]
Quote:
Originally Posted by matteo716 View Post


im not very handy in a klingon ship but feel free to point them this way.

Any knowledge could only help those whom are seeking it.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 16
02-13-2012, 01:36 PM
Quote:
Originally Posted by mancom
I suppose I shouldn't steal your time. There are probably other players out there who need more help than I do.
first come first serve. i can teach up to 4 people at a time (team limit) lol its getting the basic build down then flavoring it to your own tastes that takes the longest. the play style is pretty much the same on all the build i use.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 17
02-13-2012, 04:01 PM
matteo, didnt you at one time post your cannon dps build? I would be very interested in seeing it again, but cant find it. Do you think you could post it again? Ive been tweaking a recon thats similar to it, and would like to compare the build to someone whos had much more experience running it. Thanx
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 18
02-13-2012, 05:11 PM
Quote:
Originally Posted by fallout23 View Post
matteo, didnt you at one time post your cannon dps build? I would be very interested in seeing it again, but cant find it. Do you think you could post it again? Ive been tweaking a recon thats similar to it, and would like to compare the build to someone whos had much more experience running it. Thanx
sure thing dude- i dont remember the skill tree layout off hand but im sure you could figure that part out

the weapons and consoles and gear-
dual beam bank, cannon, torp
2 turrets, torp/mine

borg deflector, borge engine, maco shields

engineering console-
eps relay thingy, armor.

sci-
borg console, tacyon beam console (cant remmeber name offhand), shield cap, shockwave torp console.

tactical- point defense console, 2 energy weapon specific consoles.

tactical powers-
high yeild 1, rapid fire 1 tac team 1

science powers-
cpb 3, tachyon beam 3, tss 2x2, shockwave 1, haz 1, tractor 1.

engineering power-
epts 1, aux to sif 1.


umm doffs to taste.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 19
02-13-2012, 05:13 PM
Quote:
hit me up in game and we'll work something out.



hit me up in game and we'll get started asap.




ill read his thread then and see what he did and make my own. also sign up to teach or be taught?




hit me up in game then dude. ill lay out what im doing for ya.



im not very handy in a klingon ship but feel free to point them this way.


i can not stress enough for those who want me to help message me ingame via mail or pm. itll make things a lot easier for me. also if you could include what sci ship and loadout you would like to do would be a big help too.
Hmmmm.. u responded to everyone but me...thats very rude...and here i was trying to be nice..
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 20
02-13-2012, 05:31 PM
Quote:
Originally Posted by mikey22805
Hmmmm.. u responded to everyone but me...thats very rude...and here i was trying to be nice..
oh crap my bad dude. same repsone to you as the rest of them (but youre own quote) hit me up in game and ill work with you on what i know

which sci ship do you have in mind?
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