Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
12-12-2011, 03:37 PM
Quote:
But being the must have escort or most powerful escort is a joke.
except you can see by looking at its stats and consoles that it is more powerful than any other escort. lets not pull another 'its debatable' comment that makes people look bad, about this one.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
12-12-2011, 03:45 PM
Quote:
Originally Posted by Koopa27 View Post
I think the uproar over this ship is kinda dumb. It would be cool to have just because its a ship and everyone loves ships. But being the must have escort or most powerful escort is a joke.
Explain why.

The OP and post #4 pointed out facts that make this ship better than other escorts. Please give facts that you believe make other escorts better.

Only thing I can think of is that the Defiant can cloak (useful I agree), and MVAE has it's own unique console... is there anything else you would like to add?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
12-12-2011, 03:46 PM
I have taken them out. That's all I will say about being op. I don't have the ship, I do have the EC to buy one but I won't. Not at the price on the Exchange they are asking for.

They will put out another c store ship that will match it spec wise. Personally, I am not a fan of the beetle look.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
12-12-2011, 08:03 PM
Quote:
Originally Posted by Crimsonoa View Post
I have taken them out. That's all I will say about being op. I don't have the ship, I do have the EC to buy one but I won't. Not at the price on the Exchange they are asking for.

They will put out another c store ship that will match it spec wise. Personally, I am not a fan of the beetle look.
Anything can die pilot skill and build play a role so taking them out says little about the op status. I'm watching one right now rip things apart with little effort.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
12-14-2011, 08:03 AM
Quote:
Originally Posted by captain Brown
1 ensign eng and 2 lt universal total slots =5

EMPTS takes 1 ensign slot eng team 1 an ensign slot and Aux to SIF 1 an ensign slot. 2 lt slots remian. Eng team 2 takes one of those and RSP fits in the final slot.


While its true the ship is limited to low end heals it also has a higher damage negation in the first place as I outlined before. Its also true people have killed them but that seems to have more to do with the pilot skill than the ship. An OP ship in the hands of a sucky pilot fails to negate the nature of the ship
putting 2 TAC teams and 2 ENG Teams on the same ship won't work out very well ;P
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 16
12-14-2011, 08:15 AM
Quote:
Originally Posted by captain Brown
I just checked and oddly now it is. It used to be in the ensign slot had one there for ages until I got Aux to sif 3.
Lies. It has always been a lt skill.

Just admit it when you make a mistake in your theory-crafting. People will understand.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 17
02-14-2012, 08:40 PM
Quote:
Originally Posted by captain Brown
I just checked and oddly now it is. It used to be in the ensign slot had one there for ages until I got Aux to sif 3.

In that case revised build.

Eng team 1 eng team 1 Emergency power to shields 1 RSP 1 Aux to SIF 1.
Was never in the ensign slot. Ever.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 18
02-14-2012, 09:14 PM
Quote:
Originally Posted by Arbitre
Was never in the ensign slot. Ever.
Why must you resurrect dead threads just to make a pointless comment?
Reply

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