So, in the "Spin the Wheel" quest, Ze'mara has you play Dabo for a bit to loose suspicion. After one spin Leeta calls out Dabo to progress the mission, but when you ask if you really got a Dabo she says
"Close enough. I couldn't wait for you to get that lucky. We would have been here all night! "
Now, I just did this mission on a new character. I actually got Dabo on that spin. But she still said the same thing. That I didn't, and was just "close enough". You would think her dialogue would change in that outcome, but it doesn't. I would like this to be changed, I mean it's just one line of dialogue, it wouldn't be that hard to swap out would it?
There's a lot of dialog options that need to be altered in several missions but, honestly, the game has bigger issues which require Dev time, IMO - things such as bug fixes. I get far more annoyed when BOFFs get lost or stuck in some missions due to pathing bugs then I do an NPC not recognizing I got a Dabo.