Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 The Rising Phoenix - Part One
02-29-2012, 04:26 PM
My little experiment using our Foundry toolset is published .

It runs a bit long (about 1.5 hours to play through), and I wish I had 1 more map to end it on but that being said ...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
02-29-2012, 04:38 PM
Quote:
Originally Posted by h2orat
My little experiment using our Foundry toolset is published .

It runs a bit long (about 1.5 hours to play through), and I wish I had 1 more map to end it on but that being said ...
Is this a playable published foundry mission and if so what faction is it on fed, kdf, both?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
02-29-2012, 04:45 PM
It is playable and is a Fed mission targeted at experienced players levels 41+. I wanted to design it for end game players - so make sure you have some STF gear before playing.

I would love to do a Klink mission at some point too... Maybe when Season 6 hits and we have our new Foundry tools.

Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
02-29-2012, 04:48 PM
I must say, I thoroughly enjoyed the mission.

I need to replay it now that you've rebalanced it, but I very much enjoyed it, looking forward to Part 2 (if you make one).

I'll see if we can get it on Bitesize and possibly BroadcastUGC sometime if you'd like
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
02-29-2012, 04:51 PM
Cant wait to play
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
02-29-2012, 06:18 PM
Quote:
Originally Posted by h2orat
Maybe when Season 6 hits and we have our new Foundry tools.

You do realize that 4 or 5 months down the road people are gonna quote this post as a promise don't you?

I know its not really a promise but that wont stop the members of our forum who run around with torches and pitchforks from skewing it as one.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
02-29-2012, 06:20 PM
Quote:
Originally Posted by h2orat
My little experiment using our Foundry toolset is published .

It runs a bit long (about 1.5 hours to play through), and I wish I had 1 more map to end it on but that being said ...

I wish more devs would do this. There are probably a lot of things that would be eye-opening, and the whole team would have a better grasp of the needs of the Foundry community.

Thanks H20rat
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
02-29-2012, 06:31 PM
...my Captain is going to be in sickbay for a month.

Very challening ground portions, sir.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
02-29-2012, 06:42 PM
Quote:
Originally Posted by h2orat
My little experiment using our Foundry toolset is published .

It runs a bit long (about 1.5 hours to play through), and I wish I had 1 more map to end it on but that being said ...
Since when is 1.5 hours long?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
02-29-2012, 06:58 PM
Mentions of teleport/teleporters aside I found it quite enjoyable. And whether or not it was intentional, I also found one of the references to "Q Who" quite pleasing, something that wouldn't crop up again until Voyager season 5.
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