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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 41
03-02-2012, 09:42 AM
Quote:
Originally Posted by Husanak View Post
Just a note not 2 things or nothing...

Noticed some people mentioning they use ramming speed too avade focus fire... you guys do realize that that skill drops your shield power too 5 right ?
i already pointed that out a couple of posts ago. but yes, do not use ram as an evade. use it to ram!

also, husanak's thread for new escort pilots is a must read.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 42
03-02-2012, 10:16 AM
So much good stuff here.

I just wanted to say that running away isn't always bad but also that Evasive Maneuvers is not just a defensive power.

Secondly, Ramming Speed goes toward the enemy, not away from them.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 43
03-02-2012, 10:27 AM
Sometimes, when I see someone using Ramming speed to get away, I buff up resists and evasive and try to get in front of them forcing the ram
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 44
03-02-2012, 10:27 AM
Quote:
Originally Posted by CaptainHorizon
as i stated before, my suggestions are just things to consider. its hard to find a right, and wrong here, just different ways to tackle the same scenario.

i will ask you this though: you used your ramming speed to survive what? im confused there. ramming speed drops all of your power levels...including shields....which greatly reduces your ability to survive. if you are using ramming speed as an extra "evasive" then i would advise against that.

ramming speed is for 1 thing. suicide runs that you hopefully survive. and you should always hit BFI and any other hull hardening ability you have before you run in. delta works...polarize hull....omega, hazzard emitters.. aux2sif. unless your target is stacking some serious hull resists...you are gonna do some incredible damage if you hit straight hull. i know, because i do it a dozen times everyday. anywhere from 15k all the way up to 40-50k rams. no ship in the game can take that and either not die...or be seriously compromised. either way, you did your job as an escort....do a lot of damage...in a small window of time.

and after you get used to it, you begin to start to seriously look at ramming speed as one of your best options for dealing damage. its hard to miss...like say....a beamoverload3...or torp high yield3....those miss a lot. and you will survive way more than you think too....all the while taking advantage of that go down fighting boost....which scales with how low your hull is.

just things to consider....again...no real right or wrong...better applicable use of powers in certain scenarios...possibly....but certainly not wrong choices.
Oops, I guess I had read the stats on Ramming Speed wrong. Maybe that's why my hull started dropping faster towards the end. I was using it as a speed boost to get away or collide with the enemy. Mostly for the former.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 45
03-02-2012, 10:46 AM
- From a healing point of view - bind an 'assist' key. Helps you swap to target of target smoothly and helps maintain constant fire on your escort teammates target. This can help almost any play style, but with healing it helps speed up your targeting micro. Being able to target your teammates in time to "catch" them in the alpha that you didn't see coming can save a point. (Sometimes its too late, which builds on the idea of knowing where your enemies are and who they are attacking)

- Engi captains - Don't be too stingy on your EPS transfer, that is like escort crack and you should give out free samples all the time.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 46
03-02-2012, 11:34 AM
LOL

This thread was created because of me. Last night I met up with "L'ick my flower"

and was given a crash course in how effective distribute shields is!

Make sure you click it every 3 seconds.

Thanks again!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 47
03-02-2012, 12:48 PM
1). Always keep your evasive manuvers in reserve, in case you need to hop away.

2). When you're doing a cap, always set your power allocation to defensive and keep your finger on the Reverse Shield Polarity or Emergency Power to Shields button.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 48
03-02-2012, 01:10 PM
Know your rights
Always ask for a warrant
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 49
03-02-2012, 01:13 PM
Quote:
Originally Posted by SteveHale View Post
Secondly, Ramming Speed goes toward the enemy, not away from them.
I have never, not once, had that end well while flying a Bird of Prey. ^_^
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 50
03-02-2012, 01:49 PM
Play your class, don't try to be creative. If you have a tactical, don't put him in the friggin' Odyssey.

Instead of making weird fail hybrid builds, focus your creative energy on figuring out new ways to play your class better.
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