Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
03-09-2012, 04:16 PM
Yeah. I know it's a pet. but if they can sell the Odyssy cruiser three times, surely they can sell the Aquarius as a pilot able separate ship just once.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
03-09-2012, 06:15 PM
Quote:
Originally Posted by Leviathan99
Yeah. I know it's a pet. but if they can sell the Odyssy cruiser three times, surely they can sell the Aquarius as a pilot able separate ship just once.
I hope it is flyable.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
03-09-2012, 10:09 PM
Quote:
Originally Posted by CaptainGeko
You guys rock. I should have asked for 600
Here you go, as promised - full detailed specs on the upcoming Advanced Odyssey and Bortasqu' ships. We are hoping to get these ships onto tribble Monday or Tuesday next week for testing and feedback. As always, all stats are not final, and subject to change at any time.

Overview:
  • There are 3 new Advanced Odyssey Cruisers and 3 New Bortasqu' Battle Cruisers.
  • No, I do not have any info for you on pricing, but they will be C-Store ships.
  • All ships that separate will not allow you to fly the pet crafts (like MVAM). Part of the reason is because we donít want to take away that special ability from the MVAM Prometheus. Also, note when you separate a ship, you donít really change what you are - you only change stats. So in the case of the Odyssey escort or the Bortasqu BoP, if you were to fly it, you would keep all your weapons, and not gain any of the weapons or abilities that the escort pet gains. Thatís just how the system works.
  • All ships that separate use new technology that allows you to separate while flying. Also, all re-docking animations will look exactly like your ship (a marked improvement on how the galaxy saucer sep and MVAM works). This new technology will only work on these new ships for now. We will eventually start working on upgrading the other ships once we are certain this new tech is solid.
  • Each ship comes with its own special console. These consoles may be equipped on any of their sister ships, in any console slot. They may not be equipped on the standard models or any other ship. Each is part of a Set. The 3 piece set bonus:
    • Decreases the recharge time of the set console abilities
    • Bonus Skill Stats (Odyssey: Starship EPS, Starship Hull Plating, and Starship Armor Reinforcements Skills. Bortasqu': Starship Targeting Systems, Starship Energy Weapon Specialization, and Starship Energy Weapon Specialization Skills)
    • Slight increases your ship's Turn Rate.

Odyssey Operations Cruiser:

Weapons: 4 Fore, 4 Aft
Device Slots: 4
Console Upgrades: 2 Tactical, 5 Engineering, 3 Science
Bridge Officer Stations: 1 Lieutenant Tactical, 1 Commander Engineering, 1 Lieutenant Science, 1 Ensign Universal, 1 Lieutenant Commander Universal
Hull Strength: 42,000
Maximum Warp: 9.996
Turn Rate: 6
Impulse Modifier: 0.15
Shield Modifier: 1.15
+10 Power to Shields, +10 Power to Auxiliary
Advanced Quantum Slipstream Drive (doubles standard Slipstream Drive time)
Console - Universal - Chevron Separation (you gain a boost to weapons power and increased speed and maneuverability)



Odyssey Science Cruiser:

Weapons: 4 Fore, 4 Aft
Device Slots: 4
Console Upgrades: 2 Tactical, 4 Engineering, 4 Science
Bridge Officer Stations: 1 Lieutenant Tactical, 1 Commander Engineering, 1 Lieutenant Science, 1 Ensign Universal, 1 Lieutenant Commander Universal
Hull Strength: 42,000
Maximum Warp: 9.996
Turn Rate: 6
Impulse Modifier: 0.15
Shield Modifier: 1.15
+10 Power to Shields, +10 Power to Auxiliary
Sensor Analysis
Advanced Quantum Slipstream Drive (doubles standard Slipstream Drive time)
Console - Universal - Work Bees (pets that follow heals you or your ally ship, clears eng debuffs, cannot be targetted but can be destroyed w/ aoe, each bee can heal once)


Odyssey Tactical Cruiser:

Weapons: 4 Fore, 4 Aft
Device Slots: 4
Console Upgrades: 3 Tactical, 4 Engineering, 3 Science
Bridge Officer Stations: 1 Lieutenant Tactical, 1 Commander Engineering, 1 Lieutenant Science, 1 Ensign Universal, 1 Lieutenant Commander Universal
Hull Strength: 42,000
Maximum Warp: 9.996
Turn Rate: 6
Impulse Modifier: 0.15
Shield Modifier: 1.15
+10 Power to Shields, +10 Power to Auxiliary
Advanced Quantum Slipstream Drive (doubles standard Slipstream Drive time)
Console - Universal - Aquarius Escort (comes equipped with Quad Phaser Cannons, Phaser Turrets, Quantum Torpedoes, and a Point Defense System)


Bortasqu' Tactical Cruiser

Weapons: 4 Fore, 4 Aft
Device Slots: 4
Console Upgrades: 5 Tactical, 4 Engineering, 1 Science
Bridge Officer Stations: 1 Lieutenant Tactical, 1 Commander Engineering, 1 Ensign Engineering, 1 Lieutenant Universal, 1 Lieutenant Commander Universal
Hull Strength: 43,500
Maximum Warp: 9.96
Turn Rate: 5.5
Impulse Modifier: 0.15
Shield Modifier: 1.0
+15 Power to Weapons
Standard Cloaking Device (at 96% cloaking effectiveness)
Can Equip Cannons
Console - Universal - Disruptor Autocannon


Bortasqu' War Cruiser

Weapons: 4 Fore, 4 Aft
Device Slots: 4
Console Upgrades: 4 Tactical, 5 Engineering, 1 Science
Bridge Officer Stations: 1 Lieutenant Tactical, 1 Commander Engineering, 1 Ensign Engineering, 1 Lieutenant Universal, 1 Lieutenant Commander Universal
Hull Strength: 43,500
Maximum Warp: 9.96
Turn Rate: 5.5
Impulse Modifier: 0.15
Shield Modifier: 1.0
+15 Power to Weapons
Standard Cloaking Device (at 96% cloaking effectiveness)
Can Equip Cannons
Console - Universal - HoH'SuS Bird-of-Prey (Quad Disruptor Cannons, Disruptor Turrets, Transphasic Torpedoes and Subspace Jump)



Bortasqu' Command Cruiser

Weapons: 4 Fore, 4 Aft
Device Slots: 4
Console Upgrades: 4 Tactical, 4 Engineering, 2 Science
Bridge Officer Stations: 1 Lieutenant Tactical, 1 Commander Engineering, 1 Ensign Engineering, 1 Lieutenant Universal, 1 Lieutenant Commander Universal
Hull Strength: 43,500
Maximum Warp: 9.96
Turn Rate: 5.5
Impulse Modifier: 0.15
Shield Modifier: 1.0
+15 Power to Weapons
Sensor Analysis
Standard Cloaking Device (at 96% cloaking effectiveness)
Can Equip Cannons
Console - Universal - Subspace Snare (allows you to instantly teleport a foe directly in front of you)

Full Dev blogs with more info to come soon!
Not responsible for typos

-geko
Note the bold red bit near the top. Wont be flyable as part of the Odyssey.

As a separate ship purchase? Who knows?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
03-10-2012, 12:21 AM
Quote:
Originally Posted by kalic89
its almost as big as the defiant so its by no means a shuttle i kinda see it as a striped out defiant so it cant really go on long journeys
Quote:
Originally Posted by V-Mink
It could be a sort of super-runabout (though the Peregrine is already about the size of a runabout) or more akin to a patrol boat. But at 140-170m it does sound more like a fully-functional starship in its own right.

Which makes it being carried by a mothership of some kind.. all the more odd, all in all.

Um... The Defiant is rather small... Most Runabouts are only a tiny bit smaller. Also the Defiant IS a "Battle Runabout". So the line between Small Craft and Escort is sort of blurred.

Also the Tal'Kyr is easily as big as the Miranda or Constitution class ships in the game and BIGGER than the Oberth.

Sooo it COULD be a flyable craft but it IS unlikely considering it is supposed to be equipped with more of a real lower tier Escort's weapons.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
03-10-2012, 02:35 AM
Did I read this right?

Quote:
Odyssey Operations Cruiser:

Weapons: 4 Fore, 4 Aft
Device Slots: 4
Console Upgrades: 2 Tactical, 5 Engineering, 3 Science
Bridge Officer Stations: 1 Lieutenant Tactical, 1 Commander Engineering, 1 Lieutenant Science, 1 Ensign Universal, 1 Lieutenant Commander Universal
Hull Strength: 42,000
Maximum Warp: 9.996
Turn Rate: 6
Impulse Modifier: 0.15
Shield Modifier: 1.15
+10 Power to Shields, +10 Power to Auxiliary
Advanced Quantum Slipstream Drive (doubles standard Slipstream Drive time)
Console - Universal - Chevron Separation (you gain a boost to weapons power and increased speed and maneuverability)
The other two also have 10 Console slots as well, but having 5 in one category? Neat.

Dispite how awesome that sounds, I think I'm going to go with that Tac Ody.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 16
03-10-2012, 03:20 AM
Quote:
Originally Posted by GT01 View Post
You apparently can't fly the Aquarius class escort like you can the separate parts of the Prometheus in MVAM. No mention if you get a flyable version of it when you get the tac variant of the Odyssey, but it doesn't sound like you do.
But it is indeed an escort, and pretty loaded:
It has quad phaser cannons, phaser turrets, quantum torpedoes, and a point defense system.
Here are the stats for the Odyssey and BortaS variants:
http://forums.startrekonline.com/sho...5&postcount=72
Having an AI pet that is equipped with cannons pretty much sucks ***. The reason is the AI doesn't know how to use cannons effectively, which means this "escort" is going to be plinking away with turrets probably 90% of the time, and doing less damage than if it was equipped with normal beam arrays.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 17
03-10-2012, 03:22 AM
Quote:
Originally Posted by Leviathan99
Yeah. I know it's a pet. but if they can sell the Odyssy cruiser three times, surely they can sell the Aquarius as a pilot able separate ship just once.
Considering the lack of new escorts, they really should release it as a separate ship.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 18
03-10-2012, 05:27 AM
Quote:
Originally Posted by Nagorak View Post
Considering the lack of new escorts, they really should release it as a separate ship.
They don't have to. There's already a bunch of escorts coming up.
I'm completely fine if they don't release the Aquarius as a playable ship. I'm quite content with the escorts I do have.

Also, did anyone else notice that CaptainGeko pointed out they fixed the re-docking sequence for the Odyssey's saucer sep, and hope to apply it to other ships in the game?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 19
03-10-2012, 07:13 AM
Quote:
Originally Posted by DKeith2011
Note the bold red bit near the top. Wont be flyable as part of the Odyssey.

As a separate ship purchase? Who knows?
I know it will not be multivector option, but there is nothing to say that you can fly it like a shuttle or a regular ship.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 20
03-10-2012, 07:28 AM
my thing is about the BOP and the Escort on these ships, is it going to work like Photonic Fleet and disapear after a while or is it going to work like the carriers or MVac where it flies around and helps you until you ask it to come back. 3 minute reset time? If I ask it to come back can I reduce the reset time? (a feature that should have been included in the mvac and carriers).

THESE are important questions that will answer the question as to whether i buy it or not
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