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Lt. Commander
Join Date: Dec 2007
Posts: 120
We will be bringing the Tribble server down for maintenance to apply a new update.
ST.17.20120312a.8

General:
  • Launching the Bird-of-Prey from the Bortasqu' no longer raises your base max crew level.
  • Launched pets should no longer try to collide with you.
  • Teleport Immunity no longer holds you in place, and now it also grants immunity to teleportation.

Known Issue:
  • The set bonus for the Bortasqu' states it requires 4 pieces.
    • This is incorrect; it only requires 3.
    • Equipping all 3 required items correctly applies the set bonus.
    • This is only an issue with the text in the display, not in the actual functionality.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
03-14-2012, 08:31 PM
by any chance is the sci Bortasqu's console setup correct yet? i believe this is the 3rd patching opportunity to fix that
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
03-14-2012, 08:32 PM
Yeah, would love to see if that 2nd Sci console is a typo or not :p
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
03-14-2012, 10:47 PM
I have good news, and I have bad news. More good than bad, though.

The Good:
1. Reverse Shield Polarity no longer stops my ship dead. So I assume PH and other teleport-immune granting powers work.
2. The Escort pet for the Odyssey now properly redocks with set visuals enabled.
3. The Pet or saucer no longer continually collides with the ship.
4. The Aquarius redocking animation properly plays with set visuals enabled. Aegis, at least.

The Bad:
1. Leaving a system with either the pet or escort out causes the cooldown timer to be five minutes. Properly redocking with the power before warping out makes it the proper four minutes. This is with all three consoles, mind you.
2. No matter what the engine power setting is, the chevron section will fall behind at full throttle. The Aquarius can, though, even at 115 engine power.
3. I can't decide which of the three I'm going to use tomorrow.

And, a question, which I've asked before:
Do the Work Bees have a threshold? The only time I've seen them heal anything was when the target (either myself or something else was below 75-80 percent hull. I've noticed they don't seem to despawn once summoned.. will they heal if you go below this threshold while they're hanging around?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
03-15-2012, 05:53 AM
Quote:
Originally Posted by dontdrunkimshoot View Post
by any chance is the sci Bortasqu's console setup correct yet? i believe this is the 3rd patching opportunity to fix that
Strange thing is that my sci bortaSqu actually had the correct consoles when I logged in last night.

Flew her and loved her.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
03-15-2012, 01:24 PM
Quote:
Originally Posted by P-A-T-H-F-I-N-D-E-R
Strange thing is that my sci bortaSqu actually had the correct consoles when I logged in last night.

Flew her and loved her.
well thats good, must have been fixed and not mentioned. haven't had a chance to check myself
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