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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
03-16-2012, 04:22 PM
Originally Posted by Honiara
Quick look at the wiki, I would strongly suggest a Graviton Deflector Array MK XI [Gra] [PtrG] [SubD]

Other options would be [Em], If you want a more defenive (self defence here), then a Positron Deflector Array with [SiF] [ShdS] and [Stl] is also a good, but this is more of a tank build than a support build.
Interesting. Could you go into more detail as to the benefits of a Graviton Deflector Array over the Positron? I don't doubt that you're correct, I'm just trying to understand why. Here's what I'm seeing:

Positron Deflector Array:
  • Starship Shield Emitters - Improves my heals, which is really what I'm trying to focus on
  • Starship Structural Integrity - Improves my Hull Strength
  • Starship Shield System - Improves my Shield Strength
  • Then, of course, specific bonuses would go here.

Graviton Deflector Array:
  • Starship Graviton Generators - Improves my tractor beam, which I think we decided isn't really that big of a deal unless I misunderstood what you wrote
  • Starship Subspace Decompiler - Improve my disables, I can see how this fits into my build, as one of the things I'm trying to do, in addition to healing, is help drop shields and negate enemy damage.
  • Starship Countermeasure Systems - Improves Scramble Sensors and Jam Sensors, neither of which are a part of my build
  • Again, specific bonuses would go here.

Maybe we're coming at this from two different angles? I was thinking about making a healing build, with support as a secondary function, whereas perhaps you're coming from the idea that this is a support build, with healing as a secondary function? Which leads me to ask if healing can be a primary role in STO, or if it IS a secondary function to support (which in this case is drains and disables).
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
03-16-2012, 07:01 PM
I umm, actually have no idea why i suggested the Graviton (I'm at home now), I don't know if the grid was screwed up when I was looking at it at my brothers, but its quite clear that CMS and SGG are totally useless (as I basically pointed out earlier).

Positron it is.

[Em] + [PrtG] and any of [ShdS] [StI] [SiF]

[ShdS] and [StI] are the same thing by the way, I don't know why it has two suffixes. However, you can actually get both on the same array.

I would go with the Shield over the Hull for the 3rd suffix.

Right, now time for bed, been up for 21hrs and I'm beyond tired.

Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
03-16-2012, 07:30 PM
Ah, gotcha. Yeah, STOWiki seems to be pretty hit and miss sometimes. I noticed the [ShdS] and [StL] oddity as well; double checked it on the game, and they do appear to be the same. Not sure if that's a bug, or an oversight of some kind. Anyway, Positron Deflector Array [PrtG] [ShdS/StL] [Em] it is! You should really consider writing a guide for science ships, Cygone, a la The Dragon Flagship guide, or the STF Escort Guide. I've seen your ideas in other threads, and the science ship community could really use someone of your caliber theorycrafting.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
03-17-2012, 11:03 AM
I appreciate the compliment, however I really dont think that I am qualified to advise the masses on the wats to play this game, I just offer sensible advicr based on the skill descriptions.

Thought I use to run a science ship myself, I used to run it as a persuedo cruiser with multi copies of EPtS and EPtW.

Ages ago when the game 1st launcher I was running science ships as science ships, bit t his was back in the days of Feedback Pulse being totally broken.

Has been fun though designing your build, I will you all the best with it.

Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
03-19-2012, 07:16 AM

Any updates on how this played out ?

Going to take another look over my T5 Nebby this evening, gonna try and build it with some good offense (hard with only 6 weapons and 2 tac consoles though).

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