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Originally Posted by Sakarak
I tried building a torpedo boat with my KDF science officer. Two stealth consoles, all quantum consoles + borg, console, armor. Two quantum launchers, one bio-neural, one transphasic, tow quantum mines.
The only tactical buffs I am using are HY torpedoes I, II and dispersal pattern alpha. All the rest I am slotting to be science, with three hull repairs, one science team, gravity well I and tyken's rift I and III along with energy drain.
It is honestly not as much fun as playing with a traditional tactical officer as it can take minutes to kill instead of seconds and some cruisers and others running with high shield power are basically unkillable.
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Yeah, the THY3 is almost required I feel, which I have access to as Tactical. I have a sciende boff in the commander slot so that i can pull stuff like grav well 3 out of the hat whenever I feel like it. Did the quantum consoles stack before the latest patch? I am running warhead yield chambers to get the most out of all my torps as I have 5 different. Quantum, harg'peng, bio-neural, breen cluster, chroniton and a tricobolt mine. STO became a different game for me when I discovered the torp boat
