It would be great if ships were given multiple weapon hardpoints from which weapons can be seen firing from based on the weapon type.
Currently it is rather dissapointing to see your ship firing multiple turrets or cannons or beams and all shots originate from just one hardpoint on the ship model.
Please add more hardpoints.
For example, a federation ship:
http://img818.imageshack.us/img818/6657/odyssey2i.jpg
The odyssey currently fires the beams and cannons all from the same hardpoint..and most perplexing is it fires beams in the rear out of the warp nacelles. Putting the rear beams in the rear section where the saucer meets the main section of the ship and in the outer and inner pylon roots would look a lot better.
The biggest change is the turret/beam arrays. Each gun should fire from its hardpoint.
Klingon VoQuv carrier:
http://img834.imageshack.us/img834/5...lassdorsal.png
Currently all the Voquv turrets all fire from the very nose of the ship. All beam arrays fire from the same fixed point. The dual heavy cannons and dual beams all fire from the same hardpoint.
Spread them out..especially the turrets. If my big slow fat cow carrier is using turrets I want to see a glorious lightshow not a dinky stream of bullets coming from the nose of the ship.