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Join Date: Dec 2007
Posts: 142
It would be great if ships were given multiple weapon hardpoints from which weapons can be seen firing from based on the weapon type.

Currently it is rather dissapointing to see your ship firing multiple turrets or cannons or beams and all shots originate from just one hardpoint on the ship model.

Please add more hardpoints.

For example, a federation ship:

http://img818.imageshack.us/img818/6657/odyssey2i.jpg

The odyssey currently fires the beams and cannons all from the same hardpoint..and most perplexing is it fires beams in the rear out of the warp nacelles. Putting the rear beams in the rear section where the saucer meets the main section of the ship and in the outer and inner pylon roots would look a lot better.

The biggest change is the turret/beam arrays. Each gun should fire from its hardpoint.


Klingon VoQuv carrier:

http://img834.imageshack.us/img834/5...lassdorsal.png

Currently all the Voquv turrets all fire from the very nose of the ship. All beam arrays fire from the same fixed point. The dual heavy cannons and dual beams all fire from the same hardpoint.

Spread them out..especially the turrets. If my big slow fat cow carrier is using turrets I want to see a glorious lightshow not a dinky stream of bullets coming from the nose of the ship.
Join Date: Dec 2007
Posts: 142
# 2
03-22-2012, 11:16 AM
sounds like a plan

at the same time though a command prompt is already in existance /PowerEmit
but i think it was just never implemented. Dunno for sure, never played around with it.
I'm guessing you know this & are suggesting this instead of /PowerEmit ?
Join Date: Dec 2007
Posts: 142
# 3
03-22-2012, 11:47 AM
Nice idea, though why is it "perplexing" that the Odyssey-class fires phasers from the dorsal aft section of its nacelles? There are actual phaser emitters modeled there. And it isn't like we haven't had ships with phasers mounted on their nacelles before.

Also, I'm not sure if you're asking for the torpedo launchers to be moved from their current firing locations? The hard points they currently fire from seem perfectly fine as they are, and have at least been modeled properly.
Join Date: Dec 2007
Posts: 142
# 4
03-22-2012, 12:53 PM
Quote:
Originally Posted by Amosov
Nice idea, though why is it "perplexing" that the Odyssey-class fires phasers from the dorsal aft section of its nacelles? There are actual phaser emitters modeled there. And it isn't like we haven't had ships with phasers mounted on their nacelles before.

Also, I'm not sure if you're asking for the torpedo launchers to be moved from their current firing locations? The hard points they currently fire from seem perfectly fine as they are, and have at least been modeled properly.
The Oddy firing points suck, plain and simple.

Torps are fine.

Dual beams fire from the torp launchers. They also clip through the hull. In fact all forward weapons do this. There is no dorsal/ventral differential, they all just fire from one point and clip through the hull.

All rear beams will fire from the nacelle tips, which just plain looks like you would see a four year old draw in crayon. If you have four rear beams firing they should not all originate from the tip of one naccelle. A strip which should be considered an 'auxillary array' for sake of coverage and not meant to be a primary array in the first place.
Join Date: Dec 2007
Posts: 142
# 5
03-22-2012, 01:32 PM
Quote:
Originally Posted by Hardolin-Vosh
The Oddy firing points suck, plain and simple.

Torps are fine.

Dual beams fire from the torp launchers. They also clip through the hull. In fact all forward weapons do this. There is no dorsal/ventral differential, they all just fire from one point and clip through the hull.

All rear beams will fire from the nacelle tips, which just plain looks like you would see a four year old draw in crayon. If you have four rear beams firing they should not all originate from the tip of one nacelle. A strip which should be considered an 'auxillary array' for sake of coverage and not meant to be a primary array in the first place.
Beams all firing from one point is an issue with every single array in-game, that should probably change. However if you use arrays positioned like suggested in the OP, then there's a greater chance of beams shooting through the nacelles depending on exactly where your opponent is when they're within the rear firing arc.

There's already a set of arrays on the secondary hull below where the pylons connect, however they don't have a completely clear view directly above them. I'd imagine you'd want to avoid more beam clipping with the hull at this point, judging by your displeasure with the dual beam arrays. The ones on the nacelles do give the clearest and most unobstructed firing arc on the ship.

This is also the issue with the Galaxy-class too, unless you're banking heavily, more often than not the aft phasers (near the torpedo launcher) will fire through the warp pylons if an opponent is either side of the ship.

EDIT: I took a bunch of shots earlier today. Which ones do you have an issue with, besides the nacelle arrays:

http://i.imgur.com/IdC5l.jpg
http://i.imgur.com/SxZdb.jpg
http://i.imgur.com/ZJuoI.jpg
http://i.imgur.com/r462S.jpg
http://i.imgur.com/V3cYD.jpg
http://i.imgur.com/i7HLX.jpg
http://i.imgur.com/7c7Gd.jpg
http://i.imgur.com/19LSN.jpg
http://i.imgur.com/NVpQk.jpg
http://i.imgur.com/p6Mmp.jpg
http://i.imgur.com/BE7hL.jpg
http://i.imgur.com/6uldy.jpg
http://i.imgur.com/jVush.jpg
http://i.imgur.com/mj9L4.jpg
http://i.imgur.com/DKel1.jpg
http://i.imgur.com/NMFR4.jpg
http://i.imgur.com/AD6jJ.jpg
Join Date: Dec 2007
Posts: 142
# 6
03-22-2012, 03:28 PM
Ya I was testing a Bortas Turret build because I think it looks like a Starcraft Battle cruiser, and the two hard points make for an underwhelming visual show. It should be firing the turrets from all over, not just two points on front and back.

I hope they add more visual hard points to all big ships.
Join Date: Dec 2007
Posts: 142
# 7
03-23-2012, 01:12 AM
Quote:
Originally Posted by CmdrSkyfaller
The odyssey currently fires the beams and cannons all from the same hardpoint..and most perplexing is it fires beams in the rear out of the warp nacelles. Putting the rear beams in the rear section where the saucer meets the main section of the ship and in the outer and inner pylon roots would look a lot better.
Then you would constantly saw through your own nacelles when shooting stuff on your aft or slighty above you. Genius engineering!
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