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Jolan tru Captain!
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***Resolved Issues***
"Login failed for unknown reason" error
Missing additional character slot for current/ lapsed Gold Members
Slow patching in the launcher
A bug that involved Romulan Liberated Borg captains and their skills once they chose an ally
Just because your tactics didn't work doesn't mean tactics don't matter or that ships are unbalanced. There are issues with broken console powers but again, that isn't a ship issue. Hop in a BoP and see for your self. My Escort, even my Galaxy-R, can last significantly longer than 10 seconds against a BoP. Other better people can not only survive 2 or 3 BoPs but even kill some.
Don't give up on tactics just because yours didn't work. It takes practice. Maybe seek some help in this forum or even this thread.
Just because your tactics didn't work doesn't mean tactics don't matter or that ships are unbalanced. There are issues with broken console powers but again, that isn't a ship issue. Hop in a BoP and see for your self. My Escort, even my Galaxy-R, can last significantly longer than 10 seconds against a BoP. Other better people can not only survive 2 or 3 BoPs but even kill some.
Don't give up on tactics just because yours didn't work. It takes practice. Maybe seek some help in this forum or even this thread.
I didn't realize BoPs were a big deal. They usually don't kill me unless I'm already distracted. I've survived 3 on 1 ambushes plenty of times and vaporizing a lone BoP in an ambush is like eating cake. The trick is to survive their first volley of attacks which is always the most brutal, if you have strong enough defenses to make them blow that, you have a win.
Pop all you defensive shield/damage reducing powers the instant you start taking damage, before you even lock on to the threat if you have to. If done properly you usually can whether most assaults 1 on 1 with a fair ammount of health left. After that initial barrage, everything the BoP throws out will on be weaker, so if you've handled that and kept your cool it's now time to blow your offensive cooldowns on him.
These are some interesting comments, but I don't see any statistics or specific CombatLog entries to support some of the claims made here.
If you have a comment about class balance or game mechanics, I recomnend starting a new thread with some stats or CombatLog files to help the DEVs investigate the problem you are perceiving. Also be sure to use the Customer Support tools to log whatever you think might be a bug or 'hack', which also captures metrics (including timestamps) to help the DEVs trace what you are reporting.
Specific to this thread, I would ask everyone to please respect forum etiquette / rules and stay on-topic. I welcome constructive criticism of this space PvP guide, but please be as specific as possible -- and preferably quote specific passages in the guide that you feel should be modified -- in order to help me keep it as relevant (and ideally 'timeless') as possible for you and the STO community.
My goal is to help you, so please help me help you.
I didn't say anything about percentages or about me winning all the time. I am talking about the PVP game don't seem to help the average player. When you wantch certain teams that slaughters all the other teams in seconds, taking no damage or getting any casualties , then the game is a bit uneven. Obviously you feel threatened from my comments and that you are an elitest who has something to lose if the game is leveled for everybody.
I'm certainly not elitist, or a "geek coder" (i would say "above average"). But i play PVP with premade grps and Team speak, and ofcourse with everybody having more than average skill. And the best shiplayout you can get without spending money in c-store.
That is basically enough to win, win, win and win in PVP.
As i see it; and you will not see it the same way; the game is more or less balanced for PVP. There are certain BOFF layouts and ships that are just preferable over others for PVP but anybody can use them...even in a free ship. c-store can increase your performance, but only slightly...a bad player will be bad even in an OP ship, while a good player can dominate even in a tin can.
To tactics there is not much to say, just the 5 rules of war by Sun Tzu.
and besides skill there is practise, practise, practise with your team.
It would actually be more injoiable for everybody if there were ranked games...so that players of higher pvp rank only play among each other. A ladder system or something like that.
PS: i certainly don't feel threatened, because my advantages over other player in PVP results of my TEAM, COMMUNICATION and gameplay SKILL. All 3 have nothing to do with the game per se.
When i do PVP alone i fall prey to other premade grps just as anybody else does.
Quote:
Unfortunately I'm left with the humbling reality that a lot of people really are just better than me.
a lesson our friend still has to learn. I'm gladly offering myself to teach him! should he best me...i shall never comment on PVP issues again!