Most recent version of this bug was submitted 41 days ago via ticket system and has been processed.
Moderate - Flaw in Game Mechanics, but is not entirely game breaking
Both versions of the skill Auxiliary to Battery are currently tied to the System: Battery instead of the System: Auxiliary Power. This causes it to not share any cooldown with other Auxiliary to ____ skills (SIF and ID), and incorrectly forces a global cooldown to activate for all emergency power to subsystem skills.
The skill tooltip reads the following in regards to the system it is tied to, but doesn't reflect this during gameplay: "System: Auxiliary Power"
The tooltip seems to be correct, as Auxiliary to Battery is an Auxiliary Power drain (it drains subsystem power from Aux systems). It also doesn't make much sense to be able to use multiple auxiliary drain skills simultaneously, which is currently viable.