Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
04-02-2012, 08:28 AM
Shield Type + Starship Shield Systems (Skill) + Shield Capacity Consoles = Total Shield Capacity
  • Shield Power Level + Base Shield Regen = Total Regen
    • 25 power = 0 shield recharge
    • 50 power = Recharge as listed on shield stats
    • 75 power = 2x Recharge as listed on shield stats
    • 100 power = 3x recharge as listed on shield stats

Base Hull Number + Structural Integrity (Skill) = Total Hull Points

Starship Hull Plating (Skill) + Armor Consoles = Hull Energy Resistance Number

Starship Armor Reinforcement (Skill) + Armor Consoles = Hull Kinetic Resistance Number


Please fill in the blanks of the stats missing using the info listed above...

It will help tell us how you ended up with the numbers you've got....
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
04-02-2012, 09:14 AM
If the OP is dying so fast he may need to look at his Defense Buffs and see if he is using his resists to thier best timed ability.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
04-02-2012, 09:19 AM
I run my deffiant with hardly no power to shields full weapons and as much eng power as i can get with the eng consoles that give extra power to engines. It's good for Pve but I find it's very lacking in pvp
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