Updated the Event Calendar so there is no longer a gap in the middle of the day (PST).
Updated Mudd so that he will not blast his "I'm leaving" contact window over everyone.
Added Fleet Bank access on Starfleet Academy.
Added the ability to leave the bridge while on the Crew Deck of the Belfast bridge and Defiant interior.
Players who didn’t receive a Duty Officer token for Marauding Rank 4 should now be properly fixed up and granted one.
Resolved some graphics issues that caused skies to not display properly and planets to appear partially transparent.
Utopia Planitia was added as a template map in the Foundry.
Resolved a text error on the display name of assignment "Provide Security Detail for Argrathi Envoy".
Improved "Recover Cache" repeatable reward from Ghosts of the Jem'Hadar assignment chain.
Winter assignments should no longer erroneously appear when it the event is not active.
A much larger variety of Ferengi Duty Officer images have been added to existing and new Ferengi Duty Officers.
Decreased the duration for ship interior consumable assembly assignments.
The repeatable Dominion fugitive assignment now correctly awards a Dominion fugitive on a critical success.
Security Officer contacts that will accept prisoner transfers and contraband turn-ins are now available on K7, Starbase 39, Deep Space 9, and Ganalda.
Added missing tier IV Marauding duty officer token.
The Engineer ship interior contact will now always show console and assembly assignments, even if you have not completed the lead-up assignments to these.
The reason for this is if you acquired the components through another venue - such as the Exchange - it was greying out and not letting you do the assignment.
Modified Damage Conotrol Engineer duty officer active roster power proc chance to increase the proc chance rather than decrease the cooldown more, since at higher quality ranks the cooldown was running up against the global cooldown value, especially when stacking multiple duty officers of this type.
Updated the "Changeling Spy" assignments to properly remove slotted "Changeling" from your roster.
Increased duration for "Tribble Bounty" assignment.
Updated assignment "Confiscate Contraband from Crew" so the success outcomes properly also gives Contraband commodity.
Resolved Diplomacy and Marauding assignment frequency being far too low.
Resolved Colonial chain assignment frequency being far too low.
Updated final link in Chef assignment chai and resolved other minor issues with the Chef chain.
Resolved issue with two of the Biomedical Development assignment chains not progressing as intended past the first assignment.
This resolves related display issues as well.
Bridge officer recruitment assignments no longer have specific sector map requirements.
Since these were moved to Personal assignments, the sector map requirements no longer make sense.
Resolved the rare Reassignment assignments at the Academies that allow you to turn in five rare duty officers for a random purple duty officer to have a chance to result in a ultra-rare handcrafted duty officer.
Increased stack size of standard devices such as hypos and batteries on ship interior contact assignments.
Resolved missing critical outcome reward for the third step of the Biomedical assignment chain involving Shapeshifting Lockets.
Updated level at which Personnel Officer assignments become available.
Improved numerical reward for some older Espionage assignments to bring them into an appropriate range.
Duty Officer assignments on different bridges are no longer the same in the same sectors.