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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 61
04-14-2012, 04:53 PM
I have a full MKXI ground set, full retro set, partially finished with a MKXI space set, and have just started on the other MKXI ground set, and I have never even seen a prototype tech item drop. And yes, I ground out most of those items in EDC.

Whatever percentage and loot table/assignment system they have going in regards to prototype techs is really screwed up from a balance point of view.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 62 The Real Truth
04-14-2012, 08:44 PM
Quote:
Originally Posted by Tassilo View Post
I don't know, if the drop correspond with the damage done or whatever.

I mainly use 2 toons. A tactical and a science.
The tactical one got about 25 prototype borg salvage on 80 STF-runs, full MK XI ground maco-set and full MK XII space maco.

The science done about 140 STF-runs and got 2 prototype borg salvage and only a prototype shield tech.

What's wrong with the droprates?
So I concurr there is a problem. I have hard data like the quoted poster, and more to add.

When I Killed Armek I got MK XI Tech drop. Not only did I defeat Armek, I solo'd him as 3 defeated party members watched and the fourth ran for his life. I had a great day knowing that my dps was the highest, slaying Armek and getting the drop. Note My dps was highest because i was unstoppable and never defeated. Everyone on my team was defeated so often, we lost the optional. Conclusion: I rocked and therefore got a great reward.
I have sucessfully whipped Aramek over 76 times most on elite and 3 times off-tanking him. Only rewarded once.

In space On my Engineer I never got the drop on MK XI Tech untill I hopped in my Defiant and unloaded a whole lot of whoop-***. Going from Tanking role to dps roll got me my tech. All my MK XII I should add, never in my Excelsior.

Same for my Science. I woop-***, I get a drop on ground. In space it waas only when I went from support role in my Intrepid to whoop-*** dps in my Defiant did the Tech drop start flowing.

There is a REAL problem with the loot drop, That is the REAL TRUTH.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 63
04-15-2012, 04:26 AM
Quote:
Originally Posted by Ofallon
... as 3 defeated party members watched and the fourth ran for his life...
ROWL - frigging awesome
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 64
04-15-2012, 04:29 AM
Quote:
Originally Posted by Ofallon
So I concurr there is a problem. I have hard data like the quoted poster, and more to add.

When I Killed Armek I got MK XI Tech drop. Not only did I defeat Armek, I solo'd him as 3 defeated party members watched and the fourth ran for his life. I had a great day knowing that my dps was the highest, slaying Armek and getting the drop. Note My dps was highest because i was unstoppable and never defeated. Everyone on my team was defeated so often, we lost the optional. Conclusion: I rocked and therefore got a great reward.
I have sucessfully whipped Aramek over 76 times most on elite and 3 times off-tanking him. Only rewarded once.

In space On my Engineer I never got the drop on MK XI Tech untill I hopped in my Defiant and unloaded a whole lot of whoop-***. Going from Tanking role to dps roll got me my tech. All my MK XII I should add, never in my Excelsior.

Same for my Science. I woop-***, I get a drop on ground. In space it waas only when I went from support role in my Intrepid to whoop-*** dps in my Defiant did the Tech drop start flowing.

There is a REAL problem with the loot drop, That is the REAL TRUTH.
You know of course that the drops are random and have noting to do with how effective you are?

I think there is a reason for this - TACs deal the most DPS, so if DPS became the benchmark for rewards, who would win out almost all of the time?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 65
04-15-2012, 05:08 AM
Quote:
Originally Posted by maximumname
Like all chance mechanics, some people will get screwed over (fraction of a percent, mind you) or will get (unjustly) rewarded with 5 in a row. They're the outliers, and they're likely to report their unlucky circumstances.

Most will be fine, getting a tech every 5th run, but there is still a chance one won't.

In any case, perhaps the game should keep a behind scenes counter to ensure a tech drop every 5th run instead of relying on statistical averages
It just seems that there is almost nothing in between. Either people are extremely lucky for a while (like me) or they don't get anything after hundreds of runs. Of course, it could be that our perception is skewed because those are the only ones that talk about their experience. But from what we know, something seems off ...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 66
04-15-2012, 12:08 PM
Personally i'm one of the unlucky ones. I have the full MkXI maco sets (both space and ground) the full MkXI space set for omega, and enough edc for almost 2 pieces of the MkX! omega ground set. All i've been able to get are 2 reqs for Mk XII. one space, and one ground. It's just a serious issue that the drop rates are so low that some people can get this far with out seeing even one while others get them with in a week. And after all of the outcry from the forums, all theyre going to do is raise it another .001% and add a death timer that doubles multiplies the respawn timer. It's like they're TRYING to kill STF's.... AGAIN!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 67
04-21-2012, 04:58 PM
i'll just say this: I DONT DO ELITE STFS TO get ****ING MK X CRAP AND ****ING LOCK BOXES!

i do them to get PROTOTYPE SALVAGE AND TECH
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 68 OH dear!
05-10-2012, 01:57 AM
I aswell disagree with Cryptics choices for Elite stf drop rates, and just what drops in general. i have completed many many STF's and got the optional objective for ground Elites many times and every damn time it drops crap random crap wich if your doing elite is garenteed to be worse than what you are whereing by tenfold(minimum). there is no drop rate for tech at all in the optional loot, not very fare for the teams who completely put their backs into it to get the optional. Rarely do you get rare or prototype salvage in the optional loot. and as others have said so many billions of times the only way to get a prototype tech is the extremely small drop rate, now im not all that angered about the drop rate but honestly i have one set of XI Honor gaurd and one set of XI Omega and then i have five extra rare weapon techs. all ive needed for a long time now is one prototype wepon tech...so i cannot express enough in polite laguage how...incovenient it is that you cant obtain prototype tech from any other means...if it was onehundred chips per piece i would have it, if it was turn in five rares for a prototype again i would have gotten the whole set long ago, and still if i had to turn in bolth onehundred chips and five rare techs i would have it. so..please for the typically unlucky ones who have played many stf's and suffered the pathetic drop rate allow there to be some other way or atleast up the chance by 0.0001% per time you run the stf(oh ya btw i would have got a whole set this way too). how could you sit there and act like its not still a massive problem for some of the players...i mean honestly with drop rates so very low there's a real chance someone out there will never get a prototype tech...and an even bigger chance that this person will leave the game. and well it...just bothers me I dont know why other games do this better than you or why other games can suck and still keep more customers than you and why Crypic is the one in charge of star trek online in the first place...*Mertough rests his face in bolth palms due to Cryptic what a shame*
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 69
05-10-2012, 02:48 AM
i too am yet to see the improved tech drop rate since the last patch.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 70
05-10-2012, 12:38 PM
Just going to go ahead and throw this out there. Cryptic claims the have increased the drop rate for both gold lockboxes and prototype tech. I believe they are lying. Not misinformed, not mistaken, flat out lying. Once again we come to personal experience being hyperbolic, and once again we have no other yardstick to measure by because Cryptic lives in terror of telling people their odds and formulae for fear of being found out how clunky and broken it is.

I have run, since April 29th, around seventy Elite STFs that I'm sure of, and that is a very, very conservative estimate. Since I'm still on leave, I don't have much to fill my time with. In that time, I have gotten not a single piece of prototype anything tech except generic. While that does seem to drop once every fifteenth or twentieth run, I have never seen a piece of any of the required tech for armor, shield, or engine. Ground STFs are so broken and poorly executed that I stopped doing them altogether before the last patch, so I can't really say much about that.

Point; Cryptic said they increased the prototype tech drop, but in true Cryptic fashion, they issued that announcement deceptively. They evidently REMOVED the specific prototype tech and increased the generic drop rate. This is my conjecture of course.

What is so damaging or frightening to Cryptic about just being honest about something for once.

So a suggestion. Either reintroduce a correct drop rate, or start providing an alternative method of gaining the only objective reward this game offers. I realize Cryptic lives in terror of people completing their load out in MkXII for some arcane reason that only makes sense to them, but it's gotten to a point where they are once again and also in historical Cryptic fashion, cutting their noses off to spite their faces. If you're afraid people are going to suddenly stop playing because they have a complete set of something, you are wrong. There is always another toon and another ship.
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