Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
04-16-2012, 06:39 PM
ANy chance of getting the ready room door fixed on the fancy new Oddy bridge?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
04-16-2012, 06:47 PM
Why are you guys adding a respawn timer to STFs and updating Khitomer Accord Ground?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
04-16-2012, 06:51 PM
Quote:
Originally Posted by ZeroniusRex
Haha nope, just NPCs. (I edited my patch note to reflect that.)
Thank you
Game-wide was pretty... absolute
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
04-16-2012, 07:36 PM
Authorize Shuttle to Return with Gagh assignment now returns with gagh.

^^ best quality-of-life improvement right there
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
04-16-2012, 07:48 PM
Holy Buggy build Batman.....

first big bug...opening your friends list crashes the client...so I didn't even have a chance to file bug reports ont he rest of it

Bug #1 - Cannot change costume that toon is wearing.
Bug#2 - Whole room aggro in KA ground has been re-introduced
Bug 3? - I seemed to be chain rooted a lot more often than usual in KA ground and hypos did not clear the root.

and I didn't get a chance to test more...because the client crashed


BTW...optional is still possible every time in KA Ground....did it first try...killing all elites with 3.5 minutes to spare!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 16
04-16-2012, 08:04 PM
Nothing for power siphon drones? I know it's mostly a PvP issue but all systems at 0 power with Nadion Inversion active and full points in power insulators is just ridiculous. We have multiple carriers per match running doff-enhanced siphon drone spam now. Even most tac FAW cruisers can't kill one carrier's worth of drones fast enough to keep them under control (much less four carriers running drones in both hangar bays).
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 17
04-16-2012, 08:13 PM
Hate the STF changes. But it's not like any of the DEVs are going to listen anyway, so whatever...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 18
04-16-2012, 08:13 PM
Quote:
Originally Posted by CommanderJackson900
Why are you guys adding a respawn timer to STFs and updating Khitomer Accord Ground?
Because it's so bloody easy to do that STF that literally EVERYONE is doing that one over and over to farm. I spam chat for any other elite and I have to wait for someone to actually bite. i toss up KAGE and 50,000 people reply. Because no one wants to actually work at an STF. Fortunately, it looks like KAGE will finally be on par with the other STFs.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 19
04-16-2012, 08:46 PM
Quote:
Originally Posted by jam062307 View Post
Holy Buggy build Batman.....

first big bug...opening your friends list crashes the client...so I didn't even have a chance to file bug reports ont he rest of it

Bug #1 - Cannot change costume that toon is wearing.
Bug#2 - Whole room aggro in KA ground has been re-introduced
Bug 3? - I seemed to be chain rooted a lot more often than usual in KA ground and hypos did not clear the root.

and I didn't get a chance to test more...because the client crashed


BTW...optional is still possible every time in KA Ground....did it first try...killing all elites with 3.5 minutes to spare!


Yup. When opening social/friends list -> crash/CTD.

Critical bug, if you ask me.

edit
crash also occurs when attempting to challege somebody
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 20
04-16-2012, 08:54 PM
Quote:
:•All STFs now feature a respawn timer that gets progressively longer every time a player dies and respawns, up to a max respawn time of 2 minutes.
Are you SERIOUS?

Talk about punishing escort players, especially BoP players.


Quote:
•Khitomer Accord Ground: ◦Players must now clear the majority of the the upper levels of the underground facility before they can proceed deeper into the base.
◦The Optional Objective timer starts after leaving the first room.
WHAT!?
Reply

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