Hate the STF changes. But it's not like any of the DEVs are going to listen anyway, so whatever...
lol... exactly... they just reek of "bitter dev not happy with PUGs running his missions successfully" so gotta do something to make sure they are only being done by people who play the game "the right way."
So now when a good player ends up in a bad pug, there's even more reason to just bail. No point in trying to work through it giving the people a chance to maybe learn... just frustrate the team to the point where they give up.
Maybe they are prepping an "insta-respawn" consumable and this is just one way to make sure there's a market for it. Coming soon to a lock box near you!
Hopefully this is just a very late april fools joke...
LOL. I totally didn't think about an insta-respawn consumable! I'm sure it will "only" be 500 loci crystals each!
And I"m assuming the death penalty includes "Normal" as well as "Elite" runs, too, correct? Since the patch notes don't make any distinction? Oh, man, noobs are going to be ripped to shred after the patch goes live. Nobody is going to want to play with them!
a real death penalty would be like 10 of those ship injuries every time you die, 1 healing once a minute. give people so many injuries its completely unfeasible to heal them all with parts. making us wait for a count down to end is stupid, we just have to sit there and watch it count down for up to 2 minutes? every second we have to wait is a boredom/rage multiplier, growing every second.